Aerodactyl

Pressure
Enemy attacks lose 1 extra PP. Increases wild encounter rate.
Rock Head
Recoil moves have no recoil.
Type Tier
Rock / Flying OU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
80
- 301 364 -
Atk
105
221 246 309 339
Def
65
149 166 229 251
SpA
60
140 156 219 240
SpD
75
167 186 249 273
Spe
130
266 296 359 394
Name Power Accuracy PP Description
Aerial Ace 60 - 20 Ignores accuracy modifiers.
Agility - - 30 Boosts Spe 2 stages.
AncientPower 60 100% 5 10% chance to boost all stats 1 stage.
Attract - 100% 15 Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Bite 60 100% 25 30% chance to flinch.
Curse - - 10 Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Dragon Claw 80 100% 15 No additional effect.
DragonBreath 60 100% 20 30% chance to paralyze.
Earthquake 100 100% 10 Hits Pokémon using Dig with double Base Power.
Endure - - 10 The user always survives with at least 1 HP.
Facade 70 100% 20 Has 140 Base Power when burned, paralyzed, or poisoned.
Fire Blast 120 85% 5 10% chance to burn.
Flamethrower 95 100% 15 10% chance to burn.
Fly 70 95% 15 User is made invulnerable for one turn, then hits the next turn.
Foresight - - 40 Blocks evasion modifiers. Allows Fighting- and Normal-type moves to hit Ghosts.
Frustration - 100% 20 No additional effect.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Iron Tail 100 75% 15 30% chance to lower Def 1 stage.
Mimic - - 10 Copies the last move used by the target.
Protect - - 10 Prevents anything from working on the user that turn.
Pursuit 40 100% 20 Doubles in power if the target switches, and hits them before they can escape.
Rain Dance - - 5 Summons rain for 5 turns.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Roar - 100% 20 Forces a switch to a random Pokémon.
Rock Slide 75 90% 10 30% chance to flinch.
Rock Smash 20 100% 15 50% chance to lower Def 1 stage.
Rock Tomb 50 80% 10 Lowers Spe 1 stage.
Sandstorm - - 10 Summons a sandstorm for 5 turns.
Scary Face - 90% 10 Lowers Spe 2 stages.
Secret Power 70 100% 20 Effects vary with terrain.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Steel Wing 70 90% 25 10% chance to raise the user's Def 1 stage.
Strength 80 100% 15 No additional effect.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons sun for 5 turns.
Supersonic - 55% 20 Confuses the foe.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 Ignores accuracy modifiers.
Take Down 90 85% 20 Has 1/4 recoil.
Taunt - 100% 20 Forces the foe to use damaging moves for 2 turns.
Thief 40 100% 10 Steals target's item.
Torment - 100% 15 Prevents the target from using the same move twice in a row.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Whirlwind - 100% 20 Forces the target to switch to a random Pokémon.
Wing Attack 60 100% 35 No additional effect