Aggron

Sturdy
OHKO moves will fail.
Rock Head
Recoil moves have no recoil.
Type Tier
Steel / Rock UU
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
70
- 23 26 -
Atk
110
15 17 20 22
Def
180
21 24 27 29
SpA
60
10 12 15 16
SpD
60
10 12 15 16
Spe
50
9 11 14 15

Overview

Aggron in UU is a monster. It scares Fearow and other Choice Band fiends, hurts anything with that awesome Attack stat, and Thunder Waves speedy Earthquake users.

Name Item Ability Nature

Standard

Leftovers Sturdy Brave
Moveset EVs
~ Rock Slide
~ Ice Beam
~ Substitute
~ Focus Punch
228 HP / 252 Atk / 28 SpA

Bring it in on a Choice Banded Normal or Flying hit, get up your Substitute, and start wrecking things. Focus Punch can wear down Waters quickly, STAB Rock Slide hurts in general, and Ice Beam is a nasty surprise for any Ground that tries to wall you, especially Gligar.

Other Options

Aggron is usually too slow for Endeavor, but its immunity to Sand Stream makes it interesting for standard play. Aggron can Roar, but it won't beat anything it didn't already. Counter works quite well—it can survive non-STAB Earthquakes or Brick Breaks and Counter them back for an OHKO. Ice Beam is often used to beat Gligar.

Checks and Counters

Gligar counters Aggron especially well, as does Quagsire. Vileplume could also cause it some troubles, resisting Focus Punches, Aromatherapy off any Thunder Waves, and healing off Rock Slide damage with Moonlight. Solrock could wall it for quite a while since you can't really do anything to one, especially if it's Reflecting. A solid tank such as Blastoise pretty much could Rest off anything Aggron has to throw at it.