Ariados

Insomnia
Prevents sleep.
Swarm
Boosts power of Bug-type moves 50% when at 1/3 HP or less.
Type Tier
Bug / Poison NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
70
- 281 344 -
Atk
90
194 216 279 306
Def
70
158 176 239 262
SpA
60
140 156 219 240
SpD
60
140 156 219 240
Spe
40
104 116 179 196
Name Power Accuracy PP Description
Agility - - 30 Boosts Spe 2 stages.
Attract - 100% 15 Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Baton Pass - - 40 User switches, but passes on all stat changes and some special conditions.
Body Slam 85 100% 15 30% chance to paralyze.
Constrict 10 100% 35 10% chance to lower Spe.
Dig 60 100% 10 User is made invulnerable for one turn, then hits the next turn.
Disable - 55% 20 Prevents the last move used from being used again for 4-7 turns.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Endure - - 10 The user always survives with at least 1 HP.
Facade 70 100% 20 Has 140 Base Power when burned, paralyzed, or poisoned.
Flash - 70% 20 Lowers foe's accuracy 1 stage.
Frustration - 100% 20 No additional effect.
Fury Swipes 18 80% 15 Hits 2-5 times in one turn.
Giga Drain 60 100% 5 Leeches 50% damage.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Leech Life 20 100% 15 Leeches 50% damage.
Mimic - - 10 Copies the last move used by the target.
Night Shade - 100% 15 Does damage equal to the user's level.
Poison Sting 15 100% 35 30% chance to poison.
Protect - - 10 Prevents anything from working on the user that turn.
Psybeam 65 100% 20 10% chance to confuse.
Psychic 90 100% 10 10% chance to lower SpD 1 stage.
Pursuit 40 100% 20 Doubles in power if the target switches, and hits them before they can escape.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Scary Face - 90% 10 Lowers Spe 2 stages.
Secret Power 70 100% 20 Effects vary with terrain.
Signal Beam 75 100% 15 10% chance to confuse.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Sludge Bomb 90 100% 10 30% chance to poison.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Charges up turn 1; attacks on turn 2.
SonicBoom - 90% 20 Does 20 damage. Ghosts are immune.
Spider Web - - 10 The target cannot switch out.
String Shot - 95% 40 Lowers Spe 1 stage.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Thief 40 100% 10 Steals target's item.
Toxic - 85% 10 Inflicts intensifying poison on the target.