Level 100 Statistics (see level 5, 50, 100)
|
Min- |
Min |
Max |
Max+ |
| HP |
255
|
- |
651 |
714 |
- |
| Atk |
10
|
50 |
56 |
119 |
130 |
| Def |
10
|
50 |
56 |
119 |
130 |
| SpA |
75
|
167 |
186 |
249 |
273 |
| SpD |
135
|
275 |
306 |
369 |
405 |
| Spe |
55
|
131 |
146 |
209 |
229 |
A common scenario for Blissey is to be up against a Latias. Latias used Safeguard, and suddenly Blissey's efforts are rather worthless. This is no longer the case. Latias used Safeguard, in comes Blissey. Blissey uses Icy Wind twice or thrice (depending on Latias' speed), sets up a Light Screen, and then uses Toxic as Latias fails to Safeguard in time, because it has lost 2-3 Speed levels. Then it's just Softboiled stall with refreshing Light Screens. Also beats Taunt Mewtwo nicely.
Psych Up Blissey is for the Uber metagame only. It does a good job of countering most Calm Minders (Kyogre in particular), and Wish helps teams a lot in general. Sometimes it just falls short of beating Recovering Ubers (especially Lugia), though, and can have trouble with Pressure bites as well, therefore you can use Serene Grace and hope for a lucky freeze or paralysis. Beware of Taunt. If you run into a Taunt Mewtwo, just keep using Thunder until it's paralyzed (Serene Grace helps here boosting it to a 60% chance of paralysis), and then you can use Psych Up.
EVs
You'll need max Special Defense and Calm for Blissey in ubers that don't raise their Special Defense via Calm Mind or Psych Up. For those Blissey, Calm alone probably adds enough, giving room for more Special Attack. Don't make the mistake a lot of people make and give Blissey no Defense EVs in Ubers, Blissey can still take a Rayquaza Choice Banded ExtremeSpeed and use Ice Beam or Toxic.