|
Attract
|
- |
100% |
15 |
Targets of the opposite gender have a 50% chance to do nothing. |
|
Body Slam
|
85 |
100% |
15 |
30% chance to paralyze. |
|
Bullet Seed
|
10 |
100% |
30 |
Hits 2-5 times in one turn. |
|
Charm
|
- |
100% |
20 |
Lowers foe's Atk 2 stages. |
|
Curse
|
- |
- |
10 |
Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise. |
|
Cut
|
50 |
95% |
30 |
No additional effect. |
|
Defense Curl
|
- |
- |
40 |
Boosts Def 1 stage. |
|
Double Team
|
- |
- |
15 |
Boosts evasion 1 stage. |
|
Double-Edge
|
120 |
100% |
15 |
Has 1/3 recoil. |
|
Endure
|
- |
- |
10 |
The user always survives with at least 1 HP. |
|
Facade
|
70 |
100% |
20 |
Has 140 base power when burned, paralyzed, or poisoned. |
|
Flash
|
- |
70% |
20 |
Lowers foe's accuracy 1 stage. |
|
Frustration
|
- |
100% |
20 |
No additional effect. |
|
Fury Cutter
|
10 |
95% |
20 |
Power doubles with each consecutive hit. |
|
Giga Drain
|
60 |
100% |
5 |
Leeches 50% damage. |
|
GrassWhistle
|
- |
55% |
15 |
Puts the foe to sleep. |
|
Growl
|
- |
100% |
40 |
Lowers foe's Atk 1 stage. |
|
Growth
|
- |
- |
40 |
Boosts SpA 1 stage. |
|
Hidden Power
|
- |
100% |
15 |
Has 30-70 power and can be any type but Normal, based on the user's IVs. |
|
Leech Seed
|
- |
90% |
10 |
Leeches 1/8 of the target's HP each turn. |
|
Light Screen
|
- |
- |
30 |
Lowers damage from special attacks for 5 turns. |
|
Magical Leaf
|
60 |
- |
20 |
Ignores accuracy modifiers. |
|
Mimic
|
- |
- |
10 |
Copies the last move used by the target. |
|
Mud-Slap
|
20 |
100% |
10 |
Lowers accuracy 1 stage. |
|
Petal Dance
|
70 |
100% |
20 |
Repeats for 2-3 turns. Confuses the user at the end. |
|
PoisonPowder
|
- |
75% |
35 |
Poisons the foe. |
|
Protect
|
- |
- |
10 |
Prevents anything from working on the user that turn. |
|
Razor Leaf
|
55 |
95% |
25 |
Has a high critical hit rate. |
|
Rest
|
- |
- |
10 |
The user goes to sleep for two turns and restores all HP. |
|
Return
|
- |
100% |
20 |
No additional effect. |
|
Rock Smash
|
20 |
100% |
15 |
50% chance to lower Def 1 stage. |
|
Safeguard
|
- |
- |
25 |
Blocks status conditions for 5 turns. |
|
Secret Power
|
70 |
100% |
20 |
Effects vary with terrain. |
|
Skull Bash
|
100 |
100% |
15 |
Charges up turn one; attacks turn two. Boosts Def 1 stage. |
|
Sleep Powder
|
- |
75% |
15 |
Puts the target to sleep. |
|
Sleep Talk
|
- |
- |
10 |
Picks one of the user's moves at random. Can only be used while sleeping. |
|
Sludge Bomb
|
90 |
100% |
10 |
30% chance to poison. |
|
Snore
|
40 |
100% |
15 |
Can only be used while sleeping. 30% chance to flinch. |
|
SolarBeam
|
120 |
100% |
10 |
Charges up turn 1; attacks on turn 2. |
|
Strength
|
80 |
100% |
15 |
No additional effect. |
|
Substitute
|
- |
- |
10 |
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Sunny Day
|
- |
- |
5 |
Summons sun for 5 turns. |
|
Swagger
|
- |
90% |
15 |
Confuses the target. Boosts its Atk 2 stages. |
|
Sweet Scent
|
- |
100% |
20 |
Lowers evasion 1 stage. |
|
Swords Dance
|
- |
- |
30 |
Boosts Atk 2 stages. |
|
Synthesis
|
- |
- |
5 |
Heals variably depending on the weather. |
|
Tackle
|
35 |
95% |
35 |
No additional effect. |
|
Toxic
|
- |
85% |
10 |
Inflicts intensifying poison on the target. |
|
Vine Whip
|
35 |
100% |
10 |
No additional effect. |