Corsola

Natural Cure
Cures status on switching out.
Hustle
Physical moves do 50% more damage at the cost of 20% Accuracy. Increases wild encounter rate with higher level Pokémon.
Type Tier
Water / Rock NU
Statistics
Min- Min Max Max+
HP
55
- 251 314 -
Atk
55
131 146 209 229
Def
85
185 206 269 295
SpA
65
149 166 229 251
SpD
85
185 206 269 295
Spe
35
95 106 169 185
Name Power Accuracy PP Description
Amnesia - - 20 Boosts SpD 2 stages.
AncientPower 60 100% 5 10% chance to boost all stats 1 stage.
Attract - 100% 15 Targets of the opposite gender have a 50% chance to do nothing.
Barrier - - 30 Boosts Def 2 stages.
Blizzard 120 70% 5 10% chance to freeze.
Body Slam 85 100% 15 30% chance to paralyze.
Bubble 20 100% 30 10% chance to lower Spe.
BubbleBeam 65 100% 20 10% chance to lower Spe.
Calm Mind - - 20 Boosts SpA and SpD 1 stage.
Confuse Ray - 100% 10 Confuses the target.
Defense Curl - - 40 Boosts Def 1 stage.
Dig 60 100% 10 User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Earthquake 100 100% 10 Hits Pokémon using Dig with double base power.
Endure - - 10 The user always survives with at least 1 HP.
Explosion 250 100% 5 Faints the user.
Facade 70 100% 20 Has 140 base power when burned, paralyzed, or poisoned.
Frustration - 100% 20 No additional effect.
Hail - - 10 Summons Hail for 5 turns.
Harden - - 30 Boosts Def 1 stage.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Ice Beam 95 100% 10 10% chance to freeze.
Icicle Spear 10 100% 30 Hits 2-5 times in one turn.
Ingrain - - 20 Heals the user 1/16 its max HP each turn. Prevents the user from switching.
Light Screen - - 30 Lowers damage from special attacks for 5 turns.
Mimic - - 10 Copies the last move used by the target.
Mirror Coat - 100% 20 If hit by a special attack, returns double the damage.
Mist - - 30 Prevents moves that lower stats from working for 5 turns.
Mud-Slap 20 100% 10 Lowers accuracy 1 stage.
Protect - - 10 Prevents anything from working on the user that turn.
Psychic 90 100% 10 10% chance to lower SpD 1 stage.
Rain Dance - - 5 Summons Rain for 5 turns.
Recover - - 20 Heals 50% max HP.
Reflect - - 20 Lowers damage from physical attacks for 5 turns.
Refresh - - 20 Removes status.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Rock Blast 25 80% 10 Hits 2-5 times in one turn.
Rock Slide 75 90% 10 30% chance to flinch.
Rock Smash 20 100% 15 50% chance to lower Def 1 stage.
Rock Tomb 50 80% 10 Lowers Spe 1 stage.
Rollout 30 90% 20 Doubles in power with each hit. Repeats for 5 turns.
Safeguard - - 25 Blocks status conditions for 5 turns.
Sandstorm - - 10 Summons a sandstorm for 5 turns.
Screech - 85% 40 Lowers Def two stages.
Secret Power 70 100% 20 Effects vary with terrain.
Shadow Ball 80 100% 15 20% chance to lower SpD 1 stage.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Spike Cannon 20 100% 15 Hits 2-5 times in one turn.
Strength 80 100% 15 No additional effect.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons sun for 5 turns.
Surf 95 100% 15 Hits Pokémon using Dive with double base power.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Tackle 35 95% 35 No additional effect.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Water Pulse 60 100% 20 20% chance to Confuse.