|
-
Hyper Cutter
- Prevents the enemy from lowering this Pokémon's Attack. Increases Cut's area of effect.
-
Shell Armor
- Prevents Critical Hits.
|
Statistics
|
Min- |
Min |
Max |
Max+ |
| HP |
63
|
- |
267 |
330 |
- |
| Atk |
120
|
248 |
276 |
339 |
372 |
| Def |
85
|
185 |
206 |
269 |
295 |
| SpA |
90
|
194 |
216 |
279 |
306 |
| SpD |
55
|
131 |
146 |
209 |
229 |
| Spe |
55
|
131 |
146 |
209 |
229 |
This is probably rather self explanatory, but you Swords Dance up and then kill things with Return and Hidden Power Rock (preferred over AncientPower due to PP reasons). Pick either Crunch or Surf if you're worried about things like Ghosts or Skarmory switching in. Surf will also stop Ground-types like Rhydon and Donphan from coming in to ruin your fun. Hidden Power Rock will also harm Ghosts quite a bit so whatever. This is about all Crawdaunt is good for.
Other Options
Knock Off, Endeavor, Taunt. Just by looking at these you could probably make some sort of stupid set to Endeavor a Blissey and then Taunt its Softboiled, but that's all the uses I can think up for Taunt on Crawdaunt. Knock Off always does some harm to a team, even if it's just knocking off a Suicune's Leftovers. This matters quite a bit in stall games, however.
EVs
Speed for sweepers is a good idea, but honestly Crawdaunt isn't that great so regardless you won't get much. Split between Special Attack and Attack as you would for a normal mixed Swampert as your Attack will be increased by Swords Dance anyways.
Opinion
I don't know why Nintendo would give us two Dark/Water-types and give them both mediocre Special Attack, but Crawdaunt and Sharpedo are both rather worthless in the standard metagame. Sharpedo tends to be better because of its superior Speed. If you want a Swords Dancer, things like Blaziken and Rhydon are far better than Crawdaunt.
Counters
Suicune will easily roar you, any STABed Electric attack will murder it, and things like Snorlax will smack it around, Swords Dance or not.