Delcatty

Cute Charm
Can infatuate Pokémon of opposite gender when struck and increases their wild encounter rate.
Type Tier
Normal NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
70
- 281 344 -
Atk
65
149 166 229 251
Def
65
149 166 229 251
SpA
55
131 146 209 229
SpD
55
131 146 209 229
Spe
70
158 176 239 262
Name Power Accuracy PP Description
Assist - - 20 Uses a random move from the user's team.
Attract - 100% 15 Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Baton Pass - - 40 User switches, but passes on all stat changes and some special conditions.
Blizzard 120 70% 5 10% chance to freeze.
Body Slam 85 100% 15 30% chance to paralyze.
Calm Mind - - 20 Boosts SpA and SpD 1 stage.
Charm - 100% 20 Lowers foe's Atk 2 stages.
Covet 40 100% 40 Steals target's item.
Defense Curl - - 40 Boosts Def 1 stage.
Dig 60 100% 10 User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
DoubleSlap 15 85% 10 Hits 2-5 times in 1 turn.
Dream Eater 100 100% 15 Leeches 50% damage. Only works on a sleeping Pokémon.
Endure - - 10 The user always survives with at least 1 HP.
Facade 70 100% 20 Has 140 Base Power when burned, paralyzed, or poisoned.
Faint Attack 60 - 20 Ignores accuracy modifiers.
Fake Tears - 100% 20 Lowers SpD 2 stages.
Flash - 70% 20 Lowers foe's accuracy 1 stage.
Frustration - 100% 20 No additional effect.
Growl - 100% 40 Lowers foe's Atk 1 stage.
Heal Bell - - 5 Cures status on the user's team.
Helping Hand - - 20 Increases power of ally's moves 50%.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Ice Beam 95 100% 10 10% chance to freeze.
Icy Wind 55 95% 15 Lowers foe's Spe 1 stage.
Iron Tail 100 75% 15 30% chance to lower Def 1 stage.
Mimic - - 10 Copies the last move used by the target.
Mud-Slap 20 100% 10 Lowers accuracy 1 stage.
Protect - - 10 Prevents anything from working on the user that turn.
Psych Up - - 10 Copies the foe's stat boosts.
Rain Dance - - 5 Summons rain for 5 turns.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Rock Smash 20 100% 15 50% chance to lower Def 1 stage.
Rollout 30 90% 20 Doubles in power with each hit. Repeats for 5 turns.
Safeguard - - 25 Blocks status conditions for 5 turns.
Secret Power 70 100% 20 Effects vary with terrain.
Shadow Ball 80 100% 15 20% chance to lower SpD 1 stage.
Shock Wave 60 - 20 Ignores accuracy modifiers.
Sing - 55% 15 Puts the target to sleep.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Charges up turn 1; attacks on turn 2.
Strength 80 100% 15 No additional effect.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 Ignores accuracy modifiers.
Tackle 35 95% 35 No additional effect.
Tail Whip - 100% 30 Lowers Def 1 stage.
Thunder 120 70% 10 30% chance to paralyze.
Thunder Wave - 100% 20 Paralyzes the foe.
Thunderbolt 95 100% 15 10% chance to paralyze.
Tickle - 100% 20 Lowers Atk and Def 1 stage.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Uproar 50 100% 10 Repeats for 2-5 turns. No Pokémon can sleep during these turns.
Water Pulse 60 100% 20 20% chance to confuse.
Wish - - 10 Heals 50% max HP after 2 turns.