- Prevents flinching.
- Pokémon's accuracy cannot be lowered. Decreases wild encounter rate.
Level 100 Statistics (see level 5, 50, 100)
Farfetch'd isn't good, plain and simple. It can't hurt anything unless you get really lucky.
Uh oh, it's Farfetch'd! Actually to be honest, "Uh oh" is what you say when you bring out Farfetch'd because it's a terrible Pokémon. Swords Dance + Slash + critical hit will hurt a lot of stuff, but I doubt you will even get that far because everything and anything kills Farfetch'd easily. Knock Off is to hit Skarmory or Gengar or such on the switch.
You are going to have to rely heavily on luck for this, as this is the only way Farfetch'd will actually complete a Baton Pass without dying or being pseudo-hazed out. I don't recommend this set.
He can't even reach 396 Speed with Salac Berry. Stick to Dodrio for this set.
It can Wish + Protect if you are into pseudo passing healing, and Yawn... however on the flipside, it can do neither effectively. Aerial Ace or Hidden Power Flying works if you want a Flying move to take advantage off STAB of... uh.. Farfetch'd's horrible Attack.
You'll want max Attack and Speed for most sets, Baton Passing one with Agility only needs 198 Speed and lots of defenses.
Checks and Counters
Aside from everything, Skarmory gets special note.