Farfetch'd

Inner Focus
Prevents flinching.
Keen Eye
Pokémon's accuracy cannot be lowered. Decreases wild encounter rate.
Type Tier
Normal / Flying NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
52
- 245 308 -
Atk
65
149 166 229 251
Def
55
131 146 209 229
SpA
58
136 152 215 236
SpD
62
144 160 223 245
Spe
60
140 156 219 240
Name Power Accuracy PP Description
Aerial Ace 60 - 20 Ignores accuracy modifiers.
Agility - - 30 Boosts Spe 2 stages.
Attract - 100% 15 Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Body Slam 85 100% 15 30% chance to paralyze.
Curse - - 10 Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Cut 50 95% 30 No additional effect.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Endure - - 10 The user always survives with at least 1 HP.
Facade 70 100% 20 Has 140 Base Power when burned, paralyzed, or poisoned.
False Swipe 40 100% 40 Always leaves the foe with at least 1 HP.
FeatherDance - 100% 15 Lowers Atk 2 stages.
Flail - 100% 15 Does more damage as HP decreases.
Fly 70 95% 15 User is made invulnerable for one turn, then hits the next turn.
Foresight - - 40 Blocks evasion modifiers. Allows Fighting- and Normal-type moves to hit Ghosts.
Frustration - 100% 20 No additional effect.
Fury Attack 15 85% 20 Hits 2-5 times in one turn.
Fury Cutter 10 95% 20 Power doubles with each consecutive hit.
Gust 40 100% 35 Hits Bouncers and Fliers for twice Base Power.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Iron Tail 100 75% 15 30% chance to lower Def 1 stage.
Knock Off 20 100% 20 Removes the target's item.
Leer - 100% 30 Lowers foe's Def 1 stage.
Mimic - - 10 Copies the last move used by the target.
Mirror Move - - 20 Uses the last move that hit the user.
Mud-Slap 20 100% 10 Lowers accuracy 1 stage.
Peck 35 100% 35 No additional effect.
Protect - - 10 Prevents anything from working on the user that turn.
Psych Up - - 10 Copies the foe's stat boosts.
Quick Attack 40 100% 30 The user always attacks first.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Sand-Attack - 100% 15 Lowers accuracy 1 stage.
Secret Power 70 100% 20 Effects vary with terrain.
Slash 70 100% 20 Has a high critical hit rate.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Steel Wing 70 90% 25 10% chance to raise the user's Def 1 stage.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 Ignores accuracy modifiers.
Swords Dance - - 30 Boosts Atk 2 stages.
Thief 40 100% 10 Steals target's item.
Toxic - 85% 10 Inflicts intensifying poison on the target.