Gengar

Levitate
This Pokémon is immune to Ground-type moves.
Type Tier
Ghost / Poison OU
Level 50 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
60
- 135 167 -
Atk
65
76 85 117 128
Def
60
72 80 112 123
SpA
130
135 150 182 200
SpD
75
85 95 127 139
Spe
110
117 130 162 178
Name Power Accuracy PP Description
Astonish 30 100% 15 30% chance to flinch.
Attract - 100% 15 Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Body Slam 85 100% 15 30% chance to paralyze.
Brick Break 75 100% 15 Destroys Light Screen and Reflect, then hits.
Confuse Ray - 100% 10 Confuses the target.
Counter - 100% 20 If hit by a physical attack, returns double the damage.
Curse - - 10 Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Destiny Bond - - 5 If the user faints, the foe faints.
Double Team - - 15 Boosts evasion 1 stage.
Dream Eater 100 100% 15 Leeches 50% damage. Only works on a sleeping Pokémon.
DynamicPunch 100 50% 5 Confuses the foe.
Endure - - 10 The user always survives with at least 1 HP.
Explosion 250 100% 5 Faints the user.
Facade 70 100% 20 Has 140 Base Power when burned, paralyzed, or poisoned.
Fire Punch 75 100% 15 10% chance to burn.
Focus Punch 150 100% 20 Fails if the user takes damage before it hits.
Frustration - 100% 20 No additional effect.
Giga Drain 60 100% 5 Leeches 50% damage.
Grudge - - 5 If the user faints, the foe's attack loses all of its PP.
Haze - - 30 Eliminates all stat changes.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Hypnosis - 60% 20 Puts the foe to sleep.
Ice Punch 75 100% 15 10% chance to freeze.
Lick 20 100% 30 30% chance to paralyze.
Mean Look - - 5 The target cannot switch out.
Mega Kick 120 75% 5 No additional effect.
Mega Punch 80 85% 20 No additional effect.
Metronome - - 10 Picks a random move.
Mimic - - 10 Copies the last move used by the target.
Night Shade - 100% 15 Does damage equal to the user's level.
Nightmare - 100% 15 Does 1/4 of the target's max HP per turn to a sleeping target.
Perish Song - - 5 All active Pokémon faint after 3 turns.
Protect - - 10 Prevents anything from working on the user that turn.
Psych Up - - 10 Copies the foe's stat boosts.
Psychic 90 100% 10 10% chance to lower SpD 1 stage.
Psywave - 80% 15 Damage is .5x to 1.5x the user's level.
Rain Dance - - 5 Summons rain for 5 turns.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Rock Smash 20 100% 15 50% chance to lower Def 1 stage.
Secret Power 70 100% 20 Effects vary with terrain.
Seismic Toss - 100% 20 Does damage equal to the user's level.
Shadow Ball 80 100% 15 20% chance to lower SpD 1 stage.
Shadow Punch 60 - 20 Ignores accuracy modifiers.
Skill Swap - - 10 The user and the target trade abilities.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Sludge Bomb 90 100% 10 30% chance to poison.
Snatch - - 10 If certain moves are used, the user of Snatch uses the moves instead.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Spite - 100% 10 Lowers the PP of the move used last by 1-5.
Strength 80 100% 15 No additional effect.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Taunt - 100% 20 Forces the foe to use damaging moves for 2 turns.
Thief 40 100% 10 Steals target's item.
Thunder 120 70% 10 30% chance to paralyze.
Thunderbolt 95 100% 15 10% chance to paralyze.
ThunderPunch 75 100% 15 10% chance to paralyze.
Torment - 100% 15 Prevents the target from using the same move twice in a row.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Will-O-Wisp - 75% 15 Burns the foe.