Inner Focus
Prevents flinching.
Early Bird
Reduces sleep time by 50%.
Type Tier
Normal / Psychic NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
- 281 344 -
176 196 259 284
149 166 229 251
194 216 279 306
149 166 229 251
185 206 269 295
  • Neverused


Girafarig is horrible, but can be used as a diverse Baton Pass user in the UU environment. Its typing is unique, letting it lose the Ghost weakness due to its Normal-type side. I wouldn't recommend this, though.

Name Item Ability Nature

Calm Mind + Baton Pass

Leftovers Early Bird Bold
Moveset EVs
~ Psychic
~ Thunderbolt
~ Calm Mind
~ Baton Pass
252 HP / 96 Def / 160 SpD

Not really good, but Girafarig itself isn't good. Pass Calm Minds to other Pokémon or attempt to sweep after some Calm Minds with Girafarig itself. Girafarig can't do much more than this.

Name Item Ability Nature


Leftovers Early Bird Bold
Moveset EVs
~ Calm Mind / Agility
~ Wish
~ Substitute
~ Baton Pass
252 HP / 96 Def / 160 SpD

Once again, you Baton Pass either Calm Minds or Agilities as well as Substitutes and Wishes. It can't attack at all, as you see, but it can make some good support if used right. Of course there are far better options, but this gives you some diversity in what you can actually Baton Pass.

Other Options

Wish is generally superior to Rest, but with Early Bird, you only sleep for one turn. Reflect and Light Screen passing is another good option for Girafarig because it is so horrible to begin with. Girafarig can hit most phazers with Thunderbolt.


Focus on Girafarig's HP and defenses so it can stay alive long enough to get off the Baton Pass.

Checks and Counters

Almost anything. Anything that's faster and with enough Attack to OHKO Girafarig is a counter. Anything with enough Special Defense to take a hit from Girafarig and then OHKO it is a counter.