Glalie

Inner Focus
Prevents flinching.
Type Tier
Ice NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
80
- 301 364 -
Atk
80
176 196 259 284
Def
80
176 196 259 284
SpA
80
176 196 259 284
SpD
80
176 196 259 284
Spe
80
176 196 259 284
Name Power Accuracy PP Description
Attract - 100% 15 Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Bite 60 100% 25 30% chance to flinch.
Blizzard 120 70% 5 10% chance to freeze.
Block - - 5 The target cannot switch out.
Body Slam 85 100% 15 30% chance to paralyze.
Crunch 80 100% 15 20% chance to lower SpD 1 stage.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Earthquake 100 100% 10 Hits Pokémon using Dig with double Base Power.
Endure - - 10 The user always survives with at least 1 HP.
Explosion 250 100% 5 Faints the user.
Facade 70 100% 20 Has 140 Base Power when burned, paralyzed, or poisoned.
Flash - 70% 20 Lowers foe's accuracy 1 stage.
Frustration - 100% 20 No additional effect.
Hail - - 10 Summons hail for 5 turns.
Headbutt 70 100% 15 30% chance to flinch.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Ice Beam 95 100% 10 10% chance to freeze.
Icy Wind 55 95% 15 Lowers foe's Spe 1 stage.
Leer - 100% 30 Lowers foe's Def 1 stage.
Light Screen - - 30 Lowers damage from special attacks for 5 turns.
Mimic - - 10 Copies the last move used by the target.
Powder Snow 40 100% 25 10% chance to freeze.
Protect - - 10 Prevents anything from working on the user that turn.
Rain Dance - - 5 Summons rain for 5 turns.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Safeguard - - 25 Blocks status conditions for 5 turns.
Secret Power 70 100% 20 Effects vary with terrain.
Shadow Ball 80 100% 15 20% chance to lower SpD 1 stage.
Sheer Cold - 30% 5 Will OHKO the target.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Spikes - - 20 Causes damage to the enemy whenever they switch.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Taunt - 100% 20 Forces the foe to use damaging moves for 2 turns.
Torment - 100% 15 Prevents the target from using the same move twice in a row.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Water Pulse 60 100% 20 20% chance to confuse.