Grovyle

Overgrow
Raises the power of Grass-type moves 50% when at 1/3 HP or less.
Type Tier
Grass NFE
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
50
- 241 304 -
Atk
65
149 166 229 251
Def
45
113 126 189 207
SpA
85
185 206 269 295
SpD
65
149 166 229 251
Spe
95
203 226 289 317
Name Power Accuracy PP Description
Absorb 20 100% 20 Leeches 50% damage.
Aerial Ace 60 - 20 Ignores accuracy modifiers.
Agility - - 30 Boosts Spe 2 stages.
Attract - 100% 15 Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Body Slam 85 100% 15 30% chance to paralyze.
Brick Break 75 100% 15 Destroys Light Screen and Reflect, then hits.
Bullet Seed 10 100% 30 Hits 2-5 times in one turn.
Counter - 100% 20 If hit by a physical attack, returns double the damage.
Crunch 80 100% 15 20% chance to lower SpD 1 stage.
Crush Claw 75 95% 10 50% chance to lower Def 1 stage.
Cut 50 95% 30 No additional effect.
Detect - - 5 Prevents anything from working on the user that turn.
Dig 60 100% 10 User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
DragonBreath 60 100% 20 30% chance to paralyze.
DynamicPunch 100 50% 5 Confuses the foe.
Endeavor - 100% 5 Lowers the target's HP to the user's HP.
Endure - - 10 The user always survives with at least 1 HP.
Facade 70 100% 20 Has 140 Base Power when burned, paralyzed, or poisoned.
False Swipe 40 100% 40 Always leaves the foe with at least 1 HP.
Flash - 70% 20 Lowers foe's accuracy 1 stage.
Focus Punch 150 100% 20 Fails if the user takes damage before it hits.
Frustration - 100% 20 No additional effect.
Fury Cutter 10 95% 20 Power doubles with each consecutive hit.
Giga Drain 60 100% 5 Leeches 50% damage.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Iron Tail 100 75% 15 30% chance to lower Def 1 stage.
Leaf Blade 70 100% 15 High critical hit rate.
Leech Seed - 90% 10 Leeches 1/8 of the target's HP each turn.
Leer - 100% 30 Lowers foe's Def 1 stage.
Mega Drain 40 100% 10 Leeches 50% damage.
Mega Kick 120 75% 5 No additional effect.
Mega Punch 80 85% 20 No additional effect.
Mimic - - 10 Copies the last move used by the target.
Mud Sport - - 15 Electric-type attacks do 50% damage.
Mud-Slap 20 100% 10 Lowers accuracy 1 stage.
Pound 40 100% 35 No additional effect.
Protect - - 10 Prevents anything from working on the user that turn.
Pursuit 40 100% 20 Doubles in power if the target switches, and hits them before they can escape.
Quick Attack 40 100% 30 The user always attacks first.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Rock Smash 20 100% 15 50% chance to lower Def 1 stage.
Rock Tomb 50 80% 10 Lowers Spe 1 stage.
Safeguard - - 25 Blocks status conditions for 5 turns.
Screech - 85% 40 Lowers Def two stages.
Secret Power 70 100% 20 Effects vary with terrain.
Seismic Toss - 100% 20 Does damage equal to the user's level.
Slam 80 75% 20 No additional effect.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Charges up turn 1; attacks on turn 2.
Strength 80 100% 15 No additional effect.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 Ignores accuracy modifiers.
Swords Dance - - 30 Boosts Atk 2 stages.
ThunderPunch 75 100% 15 10% chance to paralyze.
Toxic - 85% 10 Inflicts intensifying poison on the target.