Hoothoot

Insomnia
Prevents sleep.
Keen Eye
Pokémon's accuracy cannot be lowered. Decreases wild encounter rate.
Type Tier
Normal / Flying NFE
Level 50 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
60
- 135 167 -
Atk
30
45 50 82 90
Def
30
45 50 82 90
SpA
36
50 56 88 96
SpD
56
68 76 108 118
Spe
50
63 70 102 112
Name Power Accuracy PP Description
Aerial Ace 60 - 20 Ignores accuracy modifiers.
Attract - 100% 15 Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Confusion 50 100% 25 10% chance to confuse.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Dream Eater 100 100% 15 Leeches 50% damage. Only works on a sleeping Pokémon.
Endure - - 10 The user always survives with at least 1 HP.
Facade 70 100% 20 Has 140 Base Power when burned, paralyzed, or poisoned.
Faint Attack 60 - 20 Ignores accuracy modifiers.
FeatherDance - 100% 15 Lowers Atk 2 stages.
Flash - 70% 20 Lowers foe's accuracy 1 stage.
Fly 70 95% 15 User is made invulnerable for one turn, then hits the next turn.
Foresight - - 40 Blocks evasion modifiers. Allows Fighting- and Normal-type moves to hit Ghosts.
Frustration - 100% 20 No additional effect.
Growl - 100% 40 Lowers foe's Atk 1 stage.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hypnosis - 60% 20 Puts the foe to sleep.
Mimic - - 10 Copies the last move used by the target.
Mirror Move - - 20 Uses the last move that hit the user.
Mud-Slap 20 100% 10 Lowers accuracy 1 stage.
Peck 35 100% 35 No additional effect.
Protect - - 10 Prevents anything from working on the user that turn.
Psychic 90 100% 10 10% chance to lower SpD 1 stage.
Rain Dance - - 5 Summons rain for 5 turns.
Reflect - - 20 Lowers damage from physical attacks for 5 turns.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Secret Power 70 100% 20 Effects vary with terrain.
Shadow Ball 80 100% 15 20% chance to lower SpD 1 stage.
Sky Attack 140 90% 5 Hits the turn after being used. 30% chance to flinch.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Steel Wing 70 90% 25 10% chance to raise the user's Def 1 stage.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons sun for 5 turns.
Supersonic - 55% 20 Confuses the foe.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 Ignores accuracy modifiers.
Tackle 35 95% 35 No additional effect.
Take Down 90 85% 20 Has 1/4 recoil.
Thief 40 100% 10 Steals target's item.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Whirlwind - 100% 20 Forces the target to switch to a random Pokémon.
Wing Attack 60 100% 35 No additional effect