|
Attract
|
- |
100% |
15 |
Targets of the opposite gender have a 50% chance to do nothing. |
|
Beat Up
|
10 |
100% |
10 |
All healthy Pokémon aid in damaging the target. |
|
Bite
|
60 |
100% |
25 |
30% chance to flinch. |
|
Body Slam
|
85 |
100% |
15 |
30% chance to paralyze. |
|
Counter
|
- |
100% |
20 |
If hit by a physical attack, returns double the damage. |
|
Crunch
|
80 |
100% |
15 |
20% chance to lower SpD 1 stage. |
|
Double Team
|
- |
- |
15 |
Boosts evasion 1 stage. |
|
Double-Edge
|
120 |
100% |
15 |
Has 1/3 recoil. |
|
Dream Eater
|
100 |
100% |
15 |
Leeches 50% damage. Only works on a sleeping Pokémon. |
|
Ember
|
40 |
100% |
25 |
10% chance to burn. |
|
Endure
|
- |
- |
10 |
The user always survives with at least 1 HP. |
|
Facade
|
70 |
100% |
20 |
Has 140 base power when burned, paralyzed, or poisoned. |
|
Faint Attack
|
60 |
- |
20 |
Ignores accuracy modifiers. |
|
Fire Blast
|
120 |
85% |
5 |
10% chance to burn. |
|
Fire Spin
|
15 |
70% |
15 |
Traps and damages over multiple turns. |
|
Flamethrower
|
95 |
100% |
15 |
10% chance to burn. |
|
Frustration
|
- |
100% |
20 |
No additional effect. |
|
Hidden Power
|
- |
100% |
15 |
Has 30-70 power and can be any type but Normal, based on the user's IVs. |
|
Howl
|
- |
- |
40 |
Boosts Atk 1 stage. |
|
Hyper Beam
|
150 |
90% |
5 |
User cannot move next turn. |
|
Iron Tail
|
100 |
75% |
15 |
30% chance to lower Def 1 stage. |
|
Leer
|
- |
100% |
30 |
Lowers foe's Def 1 stage. |
|
Mimic
|
- |
- |
10 |
Copies the last move used by the target. |
|
Mud-Slap
|
20 |
100% |
10 |
Lowers accuracy 1 stage. |
|
Odor Sleuth
|
- |
- |
40 |
Blocks evasion modifiers. Allows Fighting and Normal to hit Ghost. |
|
Overheat
|
140 |
90% |
5 |
Lowers SpA 2 stages. |
|
Protect
|
- |
- |
10 |
Prevents anything from working on the user that turn. |
|
Pursuit
|
40 |
100% |
20 |
Doubles in power if the target switches, and hits them before they can escape. |
|
Rage
|
20 |
100% |
20 |
Boosts Atk 1 stage if hit. |
|
Rest
|
- |
- |
10 |
The user goes to sleep for two turns and restores all HP. |
|
Return
|
- |
100% |
20 |
No additional effect. |
|
Reversal
|
- |
100% |
15 |
Does more damage as HP decreases. |
|
Roar
|
- |
100% |
20 |
Forces a switch to a random Pokémon. |
|
Rock Smash
|
20 |
100% |
15 |
50% chance to lower Def 1 stage. |
|
Secret Power
|
70 |
100% |
20 |
Effects vary with terrain. |
|
Shadow Ball
|
80 |
100% |
15 |
20% chance to lower SpD 1 stage. |
|
Sleep Talk
|
- |
- |
10 |
Picks one of the user's moves at random. Can only be used while sleeping. |
|
Sludge Bomb
|
90 |
100% |
10 |
30% chance to poison. |
|
Smog
|
20 |
70% |
20 |
40% chance to poison. |
|
Snatch
|
- |
- |
10 |
If certain moves are used, the user of Snatch uses the moves instead. |
|
Snore
|
40 |
100% |
15 |
Can only be used while sleeping. 30% chance to flinch. |
|
SolarBeam
|
120 |
100% |
10 |
Charges up turn 1; attacks on turn 2. |
|
Spite
|
- |
100% |
10 |
Lowers the PP of the move used last by 1-5. |
|
Strength
|
80 |
100% |
15 |
No additional effect. |
|
Substitute
|
- |
- |
10 |
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Sunny Day
|
- |
- |
5 |
Summons sun for 5 turns. |
|
Swagger
|
- |
90% |
15 |
Confuses the target. Boosts its Atk 2 stages. |
|
Swift
|
60 |
- |
20 |
Ignores accuracy modifiers. |
|
Taunt
|
- |
100% |
20 |
Forces the foe to use damaging moves for 2 turns. |
|
Thief
|
40 |
100% |
10 |
Gives the user the foe's item. |
|
Torment
|
- |
100% |
15 |
Prevents the target from using the same move twice in a row. |
|
Toxic
|
- |
85% |
10 |
Inflicts intensifying poison on the target. |
|
Will-O-Wisp
|
- |
75% |
15 |
Burns the foe. |