Ludicolo

Swift Swim
Speed doubles in rain.
Rain Dish
Heals 1/16 max HP in rain.
Type Tier
Water / Grass BL
Level 50 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
80
- 155 187 -
Atk
70
81 90 122 134
Def
70
81 90 122 134
SpA
90
99 110 142 156
SpD
100
108 120 152 167
Spe
70
81 90 122 134
Name Power Accuracy PP Description
Absorb 20 100% 20 Leeches 50% damage.
Astonish 30 100% 15 30% chance to flinch.
Attract - 100% 15 Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Blizzard 120 70% 5 10% chance to freeze.
Body Slam 85 100% 15 30% chance to paralyze.
Brick Break 75 100% 15 Destroys Light Screen and Reflect, then hits.
Bullet Seed 10 100% 30 Hits 2-5 times in one turn.
Counter - 100% 20 If hit by a physical attack, returns double the damage.
Dive 60 100% 10 User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
DynamicPunch 100 50% 5 Confuses the foe.
Endure - - 10 The user always survives with at least 1 HP.
Facade 70 100% 20 Has 140 Base Power when burned, paralyzed, or poisoned.
Fake Out 40 100% 10 The user always moves first, and flinches the foe. Can only be used on the first turn out.
Fire Punch 75 100% 15 10% chance to burn.
Flail - 100% 15 Does more damage as HP decreases.
Flash - 70% 20 Lowers foe's accuracy 1 stage.
Focus Punch 150 100% 20 Fails if the user takes damage before it hits.
Frustration - 100% 20 No additional effect.
Fury Swipes 18 80% 15 Hits 2-5 times in one turn.
Giga Drain 60 100% 5 Leeches 50% damage.
Growl - 100% 40 Lowers foe's Atk 1 stage.
Hail - - 10 Summons hail for 5 turns.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hydro Pump 120 80% 5 No additional effect.
Hyper Beam 150 90% 5 User cannot move next turn.
Ice Beam 95 100% 10 10% chance to freeze.
Ice Punch 75 100% 15 10% chance to freeze.
Icy Wind 55 95% 15 Lowers foe's Spe 1 stage.
Leech Seed - 90% 10 Leeches 1/8 of the target's HP each turn.
Mega Drain 40 100% 10 Leeches 50% damage.
Mega Kick 120 75% 5 No additional effect.
Mega Punch 80 85% 20 No additional effect.
Metronome - - 10 Picks a random move.
Mimic - - 10 Copies the last move used by the target.
Mist - - 30 Prevents moves that lower stats from working for 5 turns.
Mud-Slap 20 100% 10 Lowers accuracy 1 stage.
Nature Power - - 20 Attack changes based on terrain.
Protect - - 10 Prevents anything from working on the user that turn.
Rain Dance - - 5 Summons rain for 5 turns.
Razor Leaf 55 95% 25 Has a high critical hit rate.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Rock Smash 20 100% 15 50% chance to lower Def 1 stage.
Secret Power 70 100% 20 Effects vary with terrain.
Seismic Toss - 100% 20 Does damage equal to the user's level.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Charges up turn 1; attacks on turn 2.
Strength 80 100% 15 No additional effect.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons sun for 5 turns.
Surf 95 100% 15 Hits Pokémon using Dive with double Base Power.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Sweet Scent - 100% 20 Lowers evasion 1 stage.
Swords Dance - - 30 Boosts Atk 2 stages.
Synthesis - - 5 Heals variably depending on the weather.
Thief 40 100% 10 Steals target's item.
ThunderPunch 75 100% 15 10% chance to paralyze.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Uproar 50 100% 10 Repeats for 2-5 turns. No Pokémon can sleep during these turns.
Water Gun 40 100% 25 No additional effect.
Water Pulse 60 100% 20 20% chance to confuse.
Water Sport - - 15 Fire-type attacks do 50% damage.
Waterfall 80 100% 15 No additional effect.