Mawile

Intimidate
Lowers the foe's Attack 1 stage. Decreases wild encounter rate.
Hyper Cutter
Prevents the enemy from lowering this Pokémon's Attack. Increases Cut's area of effect.
Type Tier
Steel NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
50
- 241 304 -
Atk
85
185 206 269 295
Def
85
185 206 269 295
SpA
55
131 146 209 229
SpD
55
131 146 209 229
Spe
50
122 136 199 218
  • Neverused

Overview

Mawile is great for UU Baton Pass teams and can make some passes in NU as well. It has a lot of easy switch-ins in NU thanks to its great resistances and Intimidate.

Name Item Ability Nature

Baton Pass

Leftovers Intimidate Impish
Moveset EVs
~ Swords Dance
~ Baton Pass
~ Taunt / Sludge Bomb
~ Brick Break / Hidden Power Steel
252 HP / 200 Def / 56 SpD

Mawile makes a good NU Baton Passer because it's easy to bring in. Pass a Swords Dance to something like Substitute Pidgeot and you may just sweep your opponent's team.

Other Options

Seeing Mawile's excellent movepool, you expect a huge list here, right? But no, Mawile just doesn't have stats to pull off the majority of what it learns. You can use Counter, which works surprisingly well with Intimidate, making Mawile able to take physical hits—even STAB Earthquakes. There's also the option to use Endure with Salac Berry; passing this and Swords Dance to a physical sweeper could very well announce your victory thanks to Mawile. Use max Speed if you go this route.

EVs

Mawile needs at least 94 Speed EVs to outspeed Weezing if you use it in OU. In NU, Speed isn't as useful; you'll want more tankish EVs.

Checks and Counters

Phazers block Baton Pass sets. Special moves in general and Fire-type moves in particular will kill Mawile easily thanks to its low Special Defense stat. Mawile also has trouble taking Earthquakes, despite Intimidate and its high Defense, thanks to its low HP and weakness.