Medicham

Pure Power
Doubles Attack.
Type Tier
Fighting / Psychic OU
Statistics
Min- Min Max Max+
HP
60
- 261 324 -
Atk
60
140 156 219 240
Def
75
167 186 249 273
SpA
60
140 156 219 240
SpD
75
167 186 249 273
Spe
80
176 196 259 284
Name Item Nature

Choice Bander

Choice Band Adamant / Jolly
Moveset EVs
~ Brick Break / Hi Jump Kick
~ Shadow Ball
~ Rock Slide
~ Fake Out / Focus Punch
4 HP / 252 Atk / 252 Spe

An absolute terror. Nothing can stall Medicham except maybe Weezing, and Weezing's a pest. Either way, you will have to predict a switch to get this guy in. You don't want him taking any hits because he WILL die.

Name Item Nature

Bulk Up

Leftovers Adamant
Moveset EVs
~ Bulk Up
~ Brick Break
~ Shadow Ball / Rock Slide
~ Recover / Rock Slide
4 HP / 252 Atk / 252 Spe

A good general attacking Medicham. Beats Skarmory with Bulk Up / Recover and if it decides to Roar it will get dented as hell by a Bulk Upped Brick Break. Recover lets you stay alive against Blissey switch-ins. Even Seismic Toss eventually wears a guy down...

Name Item Nature

No holds barred attacker

Leftovers Jolly
Moveset EVs
~ Brick Break
~ Focus Punch
~ Substitute / Rock Slide
~ Shadow Ball / Rock Slide
4 HP / 252 Atk / 252 Spe

All out Medicham with Subpunching, or if you are a big boy you can predict Focus Punch and Rock Slide Salamence.

Name Item Nature

Reversal

Salac Berry Adamant / Jolly
Moveset EVs
~ Substitute / Endure
~ Reversal
~ Focus Punch / Bulk Up
~ Shadow Ball
4 HP / 252 Atk / 252 Spe

Reversaling Medicham. With a Focus Punch or a Bulk Up, kills Skarmory. This Medicham is rather beastly, although watch out for Tyranitar. Endure is generally superior, as Medicham's Substitutes are really weak and won't stand up to any kind of attack. It's also very difficult to Bulk Up and Substitute more effectively than simply Bulking Up until a final Endure. Substitute works nicely with Focus Punch, however, and blocks status.

Other Options

Psychic, Thunderpunch, and Ice Punch can hit Weezing, Gyarados and Salamence respectively. Calm Mind is nice to boost its weak Special Attack, and is cool to Baton Pass with Bulk Up. Psych Up lets Medicham take a blow from Snorlax after a few Curses and attack / Recover it off. Double-Edge can be used on the Choice Band set to always 2HKO Weezing (if Adamant), which makes Medicham truly unstallable.

EVs

At least 244 Speed. A Reversal set will usually want 270 Speed with Jolly. Otherwise, max out its Attack. If you're going Jolly, use 270 at the minimum for Heracross. However, because Medicham isn't going to be surviving an attack that isn't Seismic Toss anyway, you might as well just max out Medicham's Speed, to beat the Pokémon that try and just beat Heracross, like most Zapdos.

Opinion

The most powerful Pokémon, except possibly Slaking. This thing will beat you to hell and back, especially the Choice Banding version. Medicham is an absolute MONSTER and should be feared by any self respecting poke-master. However, Medicham is mediocre if you can't predict because you won't be able to get him in or hit anything super effective. Unlike Heracross, this thing is not OHKOed by Jolly Dugtrio if it has 20 HP EVs, reducing the ability for it to revenge kill, and Adamant Dugtrio doesn't have a 100% chance to OHKO Medicham with no Defense or HP EVs.

Counters

Salamence, Gyarados, Skarmory to an extent, Weezing, Slowbro, Dusclops, Celebi, Claydol, Gengar. A lot of those are listed as counters to the Choice Band version, as none of them can take a Super Effective hit after switching in except maybe Salamence and Slowbro. Crobat resists Fighting x4 and can OHKO with Choice Banded Aerial Ace, but is OHKOed in turn by Rock Slide, and takes a load of damage from Shadow Ball. Even Focus Punch hurts coming from a potential 720 STAB attack. Resistances are the best way to deal with Medicham.

A lot of these counters are at the least neutralized by Swellow, Ursaring, or other Guts Pokémon. Dusclops and Weezing in particular like to use Will-O-Wisp, so you can use this as set up to sweep a team with Choice Band Facade, with Medicham Brick Breaking physical walls and Shadow Balling Dusclops.