Mightyena

Intimidate
Lowers the foe's Attack 1 stage. Decreases wild encounter rate.
Type Tier
Dark NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
70
- 281 344 -
Atk
90
194 216 279 306
Def
70
158 176 239 262
SpA
60
140 156 219 240
SpD
60
140 156 219 240
Spe
70
158 176 239 262
  • Neverused

Overview

Pretty bad, an absolutely horrible movepool and below average stats really make it unusable outside of NU environment, and rather horrible there, as well. What did you expect from a Pokémon you can get so early on anyway?

Name Item Nature

Choice Band

Choice Band Jolly
Moveset EVs
~ Shadow Ball
~ Hidden Power Fighting
~ Body Slam / Poison Fang
~ Iron Tail
48 HP / 252 Atk / 208 Spe

Mightyena's only good thing is probably its trait (Intimidate), which helps him switch in, the rest is average at best. This set is your main hope of doing damage. At least Shadow Ball and Hidden Power Fighting cannot be resisted outright. The last move is really a filler: Mightyena's movepool is worthless.

Name Item Nature

Howl

Leftovers / Salac Berry Jolly
Moveset EVs
~ Howl / Snatch
~ Shadow Ball
~ Hidden Power Fighting
~ Counter / Body Slam
48 HP / 252 Atk / 208 Spe

Non-Choice Band Mightyena looks like this. Howl if you can find the time (you won't), and fire away with your attacks. Intimidate and Counter work together nicely, you can try to switch on the opponent's switch to a physical Pokémon, Intimidate, and Counter its weakened hit. Or you could Body Slam and hope for paralysis. Snatch is a very hot alternative for Howl, if you can Snatch a Dragon Dance or a Swords Dance you might end up killing stuff.

Other Options

The possibilities are endless. Not. Yawn, Substitute and Thief are the only things I'd consider on him. Yawn is actually quite useful, the other two are learned by about everything but are always useful. Further you've got stuff like Sleep Talk, Toxic, Taunt, and Roar, moves Mightyena really won't do anything with. I suppose you could Taunt Skarmory to prevent Spikes and switch to any Special Pokémon not weak to Flying attacks...

EVs

Put in minimally enough for 250 Speed and max Attack for Choice Band set, and toss leftover EVs into HP. If you use Salac Berry on the second set, max out Speed and Attack. With Leftovers, either same as the first, or focus on HP and Attack, which is wise if you use Counter.

Checks and Counters

Anything that can take a hit from him: Skarmory, Suicune, even Cloyster and Forretress run over him. The Choice Band moveset is of course countered by hopefully playing your switches right, other variants are quite weak and faster Pokémon will usually gain the upper hand easily, especially Special ones because they avoid Intimidate and Counter.