|
-
Stench
- Decreases wild encounter rate (no effect in battles).
-
Sticky Hold
- This Pokémon's item cannot be removed. Increases the chance of encountering Pokémon while fishing.
|
Level 100 Statistics (see level 5, 50, 100)
|
Min- |
Min |
Max |
Max+ |
| HP |
105
|
- |
351 |
414 |
- |
| Atk |
105
|
221 |
246 |
309 |
339 |
| Def |
75
|
167 |
186 |
249 |
273 |
| SpA |
65
|
149 |
166 |
229 |
251 |
| SpD |
100
|
212 |
236 |
299 |
328 |
| Spe |
50
|
122 |
136 |
199 |
218 |
Muk in uber play. Thanks to Sticky Hold and Toxic immunity it can come in on Deoxys-D, and it threatens everything that relies on Recover for its health with its own Toxic. Cursing up shouldn't be too hard with Muk's great Special Defense. Hit Metagross and Psychic Jirachi (the latter is uncommon) on the switch with Hidden Power Ground.
Other Options
Body Slam can paralyze the opponent, and paralysis is always good. Imprison is very unorthodox and works in very rare circumstances, stay away from it until you've tried out the standard Muk. Memento can make your opponent's Pokémon harmless, so you can set up a Belly Drummer next turn. Explosion is more recommended for suicide, though. Thunderbolt and Flamethrower are alternate options of hurting Skarmory and some other counters, but you should try to abuse the higher Base Power (as well as Thunder's higher paralysis chance). Rest, with or without Sleep Talk, makes your Muk live longer. It's really an easy switch for counters though.