Pelipper

Keen Eye
Pokémon's accuracy cannot be lowered. Decreases wild encounter rate.
Type Tier
Water / Flying NU
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
60
- 22 25 -
Atk
50
9 11 14 15
Def
100
14 16 19 20
SpA
85
13 15 18 19
SpD
70
11 13 16 17
Spe
65
11 13 16 17
Name Power Accuracy PP Description
Aerial Ace 60 - 20 Ignores accuracy modifiers.
Agility - - 30 Boosts Spe 2 stages.
Attract - 100% 15 Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Blizzard 120 70% 5 10% chance to freeze.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Endure - - 10 The user always survives with at least 1 HP.
Facade 70 100% 20 Has 140 Base Power when burned, paralyzed, or poisoned.
Fly 70 95% 15 User is made invulnerable for one turn, then hits the next turn.
Frustration - 100% 20 No additional effect.
Growl - 100% 40 Lowers foe's Atk 1 stage.
Gust 40 100% 35 Hits Bouncers and Fliers for twice Base Power.
Hail - - 10 Summons hail for 5 turns.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hydro Pump 120 80% 5 No additional effect.
Hyper Beam 150 90% 5 User cannot move next turn.
Ice Beam 95 100% 10 10% chance to freeze.
Icy Wind 55 95% 15 Lowers foe's Spe 1 stage.
Mimic - - 10 Copies the last move used by the target.
Mist - - 30 Prevents moves that lower stats from working for 5 turns.
Mud-Slap 20 100% 10 Lowers accuracy 1 stage.
Protect - - 10 Prevents anything from working on the user that turn.
Pursuit 40 100% 20 Doubles in power if the target switches, and hits them before they can escape.
Quick Attack 40 100% 30 The user always attacks first.
Rain Dance - - 5 Summons rain for 5 turns.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Secret Power 70 100% 20 Effects vary with terrain.
Shock Wave 60 - 20 Ignores accuracy modifiers.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Spit Up - 100% 10 Varies in power depending on the number of uses of Stockpile.
Steel Wing 70 90% 25 10% chance to raise the user's Def 1 stage.
Stockpile - - 10 Sets the user up to use Spit Up and Swallow.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Supersonic - 55% 20 Confuses the foe.
Surf 95 100% 15 Hits Pokémon using Dive with double Base Power.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swallow - - 10 Healing varies based on the number of uses of Stockpile.
Swift 60 - 20 Ignores accuracy modifiers.
Thief 40 100% 10 Steals target's item.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Twister 40 100% 20 20% chance to flinch.
Water Gun 40 100% 25 No additional effect.
Water Pulse 60 100% 20 20% chance to confuse.
Water Sport - - 15 Fire-type attacks do 50% damage.
Wing Attack 60 100% 35 No additional effect