Ralts

Synchronize
When statused, the enemy is also statused. Can pass nature to wild Pokémon.
Trace
Copies foe's ability.
Type Tier
Psychic NFE
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
28
- 19 22 -
Atk
25
8 9 12 13
Def
25
8 9 12 13
SpA
45
9 11 14 15
SpD
35
9 10 13 14
Spe
40
9 10 13 14
Name Power Accuracy PP Description
Attract - 100% 15 Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Body Slam 85 100% 15 30% chance to paralyze.
Calm Mind - - 20 Boosts SpA and SpD 1 stage.
Confusion 50 100% 25 10% chance to confuse.
Defense Curl - - 40 Boosts Def 1 stage.
Destiny Bond - - 5 If the user faints, the foe faints.
Disable - 55% 20 Prevents the last move used from being used again for 4-7 turns.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Dream Eater 100 100% 15 Leeches 50% damage. Only works on a sleeping Pokémon.
Endure - - 10 The user always survives with at least 1 HP.
Facade 70 100% 20 Has 140 Base Power when burned, paralyzed, or poisoned.
Fire Punch 75 100% 15 10% chance to burn.
Flash - 70% 20 Lowers foe's accuracy 1 stage.
Frustration - 100% 20 No additional effect.
Future Sight 80 90% 15 Deals damage at the end of the turn after three turns.
Growl - 100% 40 Lowers foe's Atk 1 stage.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hypnosis - 60% 20 Puts the foe to sleep.
Ice Punch 75 100% 15 10% chance to freeze.
Icy Wind 55 95% 15 Lowers foe's Spe 1 stage.
Imprison - - 10 No foe can use any of the user's moves.
Light Screen - - 30 Lowers damage from special attacks for 5 turns.
Mean Look - - 5 The target cannot switch out.
Memento - - 10 User faints. Lowers foe's Atk and SpA 2 stages.
Mimic - - 10 Copies the last move used by the target.
Mud-Slap 20 100% 10 Lowers accuracy 1 stage.
Protect - - 10 Prevents anything from working on the user that turn.
Psych Up - - 10 Copies the foe's stat boosts.
Psychic 90 100% 10 10% chance to lower SpD 1 stage.
Rain Dance - - 5 Summons rain for 5 turns.
Reflect - - 20 Lowers damage from physical attacks for 5 turns.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Safeguard - - 25 Blocks status conditions for 5 turns.
Secret Power 70 100% 20 Effects vary with terrain.
Shadow Ball 80 100% 15 20% chance to lower SpD 1 stage.
Shock Wave 60 - 20 Ignores accuracy modifiers.
Skill Swap - - 10 The user and the target trade abilities.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Snatch - - 10 If certain moves are used, the user of Snatch uses the moves instead.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Taunt - 100% 20 Forces the foe to use damaging moves for 2 turns.
Teleport - - 20 Has no effect.
Thief 40 100% 10 Steals target's item.
Thunder Wave - 100% 20 Paralyzes the foe.
Thunderbolt 95 100% 15 10% chance to paralyze.
ThunderPunch 75 100% 15 10% chance to paralyze.
Torment - 100% 15 Prevents the target from using the same move twice in a row.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Will-O-Wisp - 75% 15 Burns the foe.