|
Aerial Ace
|
60 |
- |
20 |
Ignores accuracy modifiers. |
|
Astonish
|
30 |
100% |
15 |
30% chance to flinch. |
|
Attract
|
- |
100% |
15 |
Targets of the opposite gender have a 50% chance to do nothing. |
|
Body Slam
|
85 |
100% |
15 |
30% chance to paralyze. |
|
Brick Break
|
75 |
100% |
15 |
Destroys Light Screen and Reflect, then hits. |
|
Calm Mind
|
- |
- |
20 |
Boosts SpA and SpD 1 stage. |
|
Confuse Ray
|
- |
100% |
10 |
Confuses the target. |
|
Counter
|
- |
100% |
20 |
If hit by a physical attack, returns double the damage. |
|
Cut
|
50 |
95% |
30 |
No additional effect. |
|
Detect
|
- |
- |
5 |
Prevents anything from working on the user that turn. |
|
Dig
|
60 |
100% |
10 |
User is made invulnerable for one turn, then hits the next turn. |
|
Double Team
|
- |
- |
15 |
Boosts evasion 1 stage. |
|
Double-Edge
|
120 |
100% |
15 |
Has 1/3 recoil. |
|
Dream Eater
|
100 |
100% |
15 |
Leeches 50% damage. Only works on a sleeping Pokémon. |
|
DynamicPunch
|
100 |
50% |
5 |
Confuses the foe. |
|
Endure
|
- |
- |
10 |
The user always survives with at least 1 HP. |
|
Facade
|
70 |
100% |
20 |
Has 140 base power when burned, paralyzed, or poisoned. |
|
Faint Attack
|
60 |
- |
20 |
Ignores accuracy modifiers. |
|
Fake Out
|
40 |
100% |
10 |
The user always moves first, and flinches the foe. Can only be used on the first turn out. |
|
Fire Punch
|
75 |
100% |
15 |
10% chance to burn. |
|
Flash
|
- |
70% |
20 |
Lowers foe's accuracy 1 stage. |
|
Focus Punch
|
150 |
100% |
20 |
Fails if the user is damaged. |
|
Foresight
|
- |
- |
40 |
Blocks evasion modifiers. Allows Fighting and Normal to hit Ghost. |
|
Frustration
|
- |
100% |
20 |
No additional effect. |
|
Fury Cutter
|
10 |
95% |
20 |
Power doubles with each consecutive hit. |
|
Fury Swipes
|
18 |
80% |
15 |
Hits 2-5 times in one turn. |
|
Hidden Power
|
- |
100% |
15 |
Has 30-70 power and can be any type but Normal, based on the user's IVs. |
|
Ice Punch
|
75 |
100% |
15 |
10% chance to freeze. |
|
Knock Off
|
20 |
100% |
20 |
Removes the target's item. |
|
Leer
|
- |
100% |
30 |
Lowers foe's Def 1 stage. |
|
Mean Look
|
- |
- |
5 |
The target cannot switch out. |
|
Mega Kick
|
120 |
75% |
5 |
No additional effect. |
|
Mega Punch
|
80 |
85% |
20 |
No additional effect. |
|
Metronome
|
- |
- |
10 |
Picks a random move. |
|
Mimic
|
- |
- |
10 |
Copies the last move used by the target. |
|
Moonlight
|
- |
- |
5 |
Heals variably depending on the weather. |
|
Mud-Slap
|
20 |
100% |
10 |
Lowers accuracy 1 stage. |
|
Night Shade
|
- |
100% |
15 |
Does damage equal to the user's level. |
|
Protect
|
- |
- |
10 |
Prevents anything from working on the user that turn. |
|
Psych Up
|
- |
- |
10 |
Copies the foe's stat boosts. |
|
Psychic
|
90 |
100% |
10 |
10% chance to lower SpD 1 stage. |
|
Rain Dance
|
- |
- |
5 |
Summons Rain for 5 turns. |
|
Recover
|
- |
- |
20 |
Heals 50% max HP. |
|
Rest
|
- |
- |
10 |
The user goes to sleep for two turns and restores all HP. |
|
Return
|
- |
100% |
20 |
No additional effect. |
|
Rock Smash
|
20 |
100% |
15 |
50% chance to lower Def 1 stage. |
|
Rock Tomb
|
50 |
80% |
10 |
Lowers Spe 1 stage. |
|
Scratch
|
40 |
100% |
35 |
No additional effect. |
|
Secret Power
|
70 |
100% |
20 |
Effects vary with terrain. |
|
Seismic Toss
|
- |
100% |
20 |
Does damage equal to the user's level. |
|
Shadow Ball
|
80 |
100% |
15 |
20% chance to lower SpD 1 stage. |
|
Shock Wave
|
60 |
- |
20 |
Ignores accuracy modifiers. |
|
Sleep Talk
|
- |
- |
10 |
Picks one of the user's moves at random. Can only be used while sleeping. |
|
Snatch
|
- |
- |
10 |
If certain moves are used, the user of Snatch uses the moves instead. |
|
Snore
|
40 |
100% |
15 |
Can only be used while sleeping. 30% chance to flinch. |
|
Substitute
|
- |
- |
10 |
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Sunny Day
|
- |
- |
5 |
Summons sun for 5 turns. |
|
Swagger
|
- |
90% |
15 |
Confuses the target. Boosts its Atk 2 stages. |
|
Taunt
|
- |
100% |
20 |
Forces the foe to use damaging moves for 2 turns. |
|
Thief
|
40 |
100% |
10 |
Gives the user the foe's item. |
|
ThunderPunch
|
75 |
100% |
15 |
10% chance to paralyze. |
|
Torment
|
- |
100% |
15 |
Prevents the target from using the same move twice in a row. |
|
Toxic
|
- |
85% |
10 |
Inflicts intensifying poison on the target. |
|
Water Pulse
|
60 |
100% |
20 |
20% chance to Confuse. |