Sableye

Keen Eye
Pokémon's Accuracy cannot be lowered. Decreases wild encounter rate.
Type Tier
Dark / Ghost UU
Statistics
Min- Min Max Max+
HP
50
- 241 304 -
Atk
75
167 186 249 273
Def
75
167 186 249 273
SpA
65
149 166 229 251
SpD
65
149 166 229 251
Spe
50
122 136 199 218
Name Power Accuracy PP Description
Aerial Ace 60 - 20 Ignores accuracy modifiers.
Astonish 30 100% 15 30% chance to flinch.
Attract - 100% 15 Targets of the opposite gender have a 50% chance to do nothing.
Body Slam 85 100% 15 30% chance to paralyze.
Brick Break 75 100% 15 Destroys Light Screen and Reflect, then hits.
Calm Mind - - 20 Boosts SpA and SpD 1 stage.
Confuse Ray - 100% 10 Confuses the target.
Counter - 100% 20 If hit by a physical attack, returns double the damage.
Cut 50 95% 30 No additional effect.
Detect - - 5 Prevents anything from working on the user that turn.
Dig 60 100% 10 User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Dream Eater 100 100% 15 Leeches 50% damage. Only works on a sleeping Pokémon.
DynamicPunch 100 50% 5 Confuses the foe.
Endure - - 10 The user always survives with at least 1 HP.
Facade 70 100% 20 Has 140 base power when burned, paralyzed, or poisoned.
Faint Attack 60 - 20 Ignores accuracy modifiers.
Fake Out 40 100% 10 The user always moves first, and flinches the foe. Can only be used on the first turn out.
Fire Punch 75 100% 15 10% chance to burn.
Flash - 70% 20 Lowers foe's accuracy 1 stage.
Focus Punch 150 100% 20 Fails if the user is damaged.
Foresight - - 40 Blocks evasion modifiers. Allows Fighting and Normal to hit Ghost.
Frustration - 100% 20 No additional effect.
Fury Cutter 10 95% 20 Power doubles with each consecutive hit.
Fury Swipes 18 80% 15 Hits 2-5 times in one turn.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Ice Punch 75 100% 15 10% chance to freeze.
Knock Off 20 100% 20 Removes the target's item.
Leer - 100% 30 Lowers foe's Def 1 stage.
Mean Look - - 5 The target cannot switch out.
Mega Kick 120 75% 5 No additional effect.
Mega Punch 80 85% 20 No additional effect.
Metronome - - 10 Picks a random move.
Mimic - - 10 Copies the last move used by the target.
Moonlight - - 5 Heals variably depending on the weather.
Mud-Slap 20 100% 10 Lowers accuracy 1 stage.
Night Shade - 100% 15 Does damage equal to the user's level.
Protect - - 10 Prevents anything from working on the user that turn.
Psych Up - - 10 Copies the foe's stat boosts.
Psychic 90 100% 10 10% chance to lower SpD 1 stage.
Rain Dance - - 5 Summons Rain for 5 turns.
Recover - - 20 Heals 50% max HP.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Rock Smash 20 100% 15 50% chance to lower Def 1 stage.
Rock Tomb 50 80% 10 Lowers Spe 1 stage.
Scratch 40 100% 35 No additional effect.
Secret Power 70 100% 20 Effects vary with terrain.
Seismic Toss - 100% 20 Does damage equal to the user's level.
Shadow Ball 80 100% 15 20% chance to lower SpD 1 stage.
Shock Wave 60 - 20 Ignores accuracy modifiers.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Snatch - - 10 If certain moves are used, the user of Snatch uses the moves instead.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Taunt - 100% 20 Forces the foe to use damaging moves for 2 turns.
Thief 40 100% 10 Gives the user the foe's item.
ThunderPunch 75 100% 15 10% chance to paralyze.
Torment - 100% 15 Prevents the target from using the same move twice in a row.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Water Pulse 60 100% 20 20% chance to Confuse.