Shroomish

Effect Spore
Induces paralysis, poison, or sleep on contact.
Type Tier
Grass NFE
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
60
- 261 324 -
Atk
40
104 116 179 196
Def
60
140 156 219 240
SpA
40
104 116 179 196
SpD
60
140 156 219 240
Spe
35
95 106 169 185
Name Power Accuracy PP Description
Absorb 20 100% 20 Leeches 50% damage.
Attract - 100% 15 Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Body Slam 85 100% 15 30% chance to paralyze.
Bullet Seed 10 100% 30 Hits 2-5 times in one turn.
Charm - 100% 20 Lowers foe's Atk 2 stages.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Endure - - 10 The user always survives with at least 1 HP.
Facade 70 100% 20 Has 140 Base Power when burned, paralyzed, or poisoned.
Fake Tears - 100% 20 Lowers SpD 2 stages.
False Swipe 40 100% 40 Always leaves the foe with at least 1 HP.
Flash - 70% 20 Lowers foe's accuracy 1 stage.
Frustration - 100% 20 No additional effect.
Giga Drain 60 100% 5 Leeches 50% damage.
Growth - - 40 Boosts SpA 1 stage.
Headbutt 70 100% 15 30% chance to flinch.
Helping Hand - - 20 Increases power of ally's moves 50%.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Leech Seed - 90% 10 Leeches 1/8 of the target's HP each turn.
Mega Drain 40 100% 10 Leeches 50% damage.
Mimic - - 10 Copies the last move used by the target.
PoisonPowder - 75% 35 Poisons the foe.
Protect - - 10 Prevents anything from working on the user that turn.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Safeguard - - 25 Blocks status conditions for 5 turns.
Secret Power 70 100% 20 Effects vary with terrain.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Sludge Bomb 90 100% 10 30% chance to poison.
Snatch - - 10 If certain moves are used, the user of Snatch uses the moves instead.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Charges up turn 1; attacks on turn 2.
Spore - 100% 15 Puts the target to sleep.
Stun Spore - 75% 30 Paralyzes the target.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swords Dance - - 30 Boosts Atk 2 stages.
Tackle 35 95% 35 No additional effect.
Toxic - 85% 10 Inflicts intensifying poison on the target.