Sunflora

Chlorophyll
Speed doubles in sun.
Type Tier
Grass NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
75
- 291 354 -
Atk
75
167 186 249 273
Def
55
131 146 209 229
SpA
105
221 246 309 339
SpD
85
185 206 269 295
Spe
30
86 96 159 174
Name Power Accuracy PP Description
Absorb 20 100% 20 Leeches 50% damage.
Attract - 100% 15 Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Bullet Seed 10 100% 30 Hits 2-5 times in one turn.
Curse - - 10 Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Cut 50 95% 30 No additional effect.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Encore - 100% 5 Causes the target to repeat the move 4-8 turns.
Endeavor - 100% 5 Lowers the target's HP to the user's HP.
Endure - - 10 The user always survives with at least 1 HP.
Facade 70 100% 20 Has 140 Base Power when burned, paralyzed, or poisoned.
Flash - 70% 20 Lowers foe's accuracy 1 stage.
Frustration - 100% 20 No additional effect.
Giga Drain 60 100% 5 Leeches 50% damage.
GrassWhistle - 55% 15 Puts the foe to sleep.
Growth - - 40 Boosts SpA 1 stage.
Helping Hand - - 20 Increases power of ally's moves 50%.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Ingrain - - 20 Heals the user 1/16 its max HP each turn. Prevents the user from switching.
Leech Seed - 90% 10 Leeches 1/8 of the target's HP each turn.
Light Screen - - 30 Lowers damage from special attacks for 5 turns.
Mega Drain 40 100% 10 Leeches 50% damage.
Mimic - - 10 Copies the last move used by the target.
Nature Power - - 20 Attack changes based on terrain.
Petal Dance 70 100% 20 Repeats for 2-3 turns. Confuses the user at the end.
Pound 40 100% 35 No additional effect.
Protect - - 10 Prevents anything from working on the user that turn.
Razor Leaf 55 95% 25 Has a high critical hit rate.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Safeguard - - 25 Blocks status conditions for 5 turns.
Secret Power 70 100% 20 Effects vary with terrain.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Sludge Bomb 90 100% 10 30% chance to poison.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Charges up turn 1; attacks on turn 2.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swords Dance - - 30 Boosts Atk 2 stages.
Synthesis - - 5 Heals variably depending on the weather.
Toxic - 85% 10 Inflicts intensifying poison on the target.