Ursaring

Guts
Attack is increased 50% when hit with a status move.
Type Tier
Normal BL
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
90
- 25 28 -
Atk
130
17 19 22 24
Def
75
12 14 17 18
SpA
75
12 14 17 18
SpD
75
12 14 17 18
Spe
55
10 12 15 16
  • Overused

Overview

Ursaring is the epitome of power, with a whopping base 130 Attack and an excellent ability in Guts. However, its rather lackluster Speed and vulnerability to all forms of residual damage certainly don't do it any favors. It's also rather difficult to switch in on anything other than a predicted switch, a Ghost-type attack, or a status move. However, Ursaring can serve as a potent mid-game wallbreaker with a Swords Dance or Choice Band set and can even clean up late-game with Bulk Up. Above all, it is extremely difficult for the opponent to switch anything in on Ursaring as it deals good damage to almost everything in the metagame.

Name Item Nature

Choice Band

Choice Band Adamant
Moveset EVs
~ Return
~ Earthquake
~ Hidden Power Ghost
~ Focus Punch / Sleep Talk
160 HP / 252 Atk / 96 Spe

This set can be highly effective if used correctly. The premise is simple: switch Ursaring into a status move such as Will-O-Wisp or Toxic and predict switches accordingly. Return is a basic powerful STAB move and hits many opponents very hard. Earthquake hits Pokemon such as Metagross on the switch, while Hidden Power Ghost allows Ursaring to hit Gengar and Dusclops for good damage. Focus Punch takes a massive chunk out of Skarmory switch-ins, but if your team is desperately in need of a sleep absorber, Ursaring can use Sleep Talk in the fourth slot as Guts gives it an Attack boost while asleep. This set should be played aggressively, and a player with good prediction skills will benefit from using it.

Team Options & Additional Comments >>>
Name Item Nature

Swords Dance

Leftovers Adamant
Moveset EVs
~ Swords Dance
~ Return
~ Hidden Power Ghost
~ Focus Punch / Earthquake
160 HP / 252 Atk / 96 Spe

As opposed to the hit-and-run approach that the Choice Band set employs, this set aims to break down stall by boosting Attack, and it truly shines at doing so. The basic idea behind the set is to bring it in on a wall such as Blissey or Dusclops, Swords Dance on the switch (usually to Skarmory if you're playing against stall), and choose the appropriate attack. Focus Punch is the preferred move because of its ability to hit Skarmory hard before it Roars. With Guts activated and a Swords Dance boost, Ursaring will almost OHKO the metal bird with Focus Punch. However, Earthquake is also an option for its ability to hit Metagross and Tyranitar, but it leaves Ursaring completely walled by Skarmory. When playing with this set, it is important not to be afraid to stay in and take damage.

Team Options & Additional Comments >>>
Name Item Nature

Bulk Up

Leftovers Careful
Moveset EVs
~ Bulk Up
~ Return
~ Hidden Power Ghost
~ Earthquake / Focus Punch
252 HP / 4 Def / 252 SpD

This Ursaring plays very similarly to the wallbreaker set, but it can tank hits slightly better and also clean up balanced teams late-game to a certain extent. However, as this set does not hit as hard off the bat, it struggles with Skarmory and bulky Water-types such as Suicune, which will tank its comparatively weaker hits and phaze it away without fear. Return is a powerful STAB move, Hidden Power Ghost offers coverage against Dusclops and other Ghost-types, and Earthquake is preferred as this set does not aim to beat Skarmory itself but to clean up after it has been removed. Earthquake also allows Ursaring to stand a chance against most variations of Metagross after a Bulk Up, although it does help if the opponent's Metagross is weakened in advance. However, Focus Punch is usable if your team does not have the necessary support for the bear.

Team Options & Additional Comments >>>

Other Options

Ursaring can utilize a RestTalk set for the Guts boost while asleep, but it is inconsistent overall; Ursaring has to forgo a coverage option, doesn't have the bulk, and is walled even harder by Skarmory. Facade, Double-Edge, and Body Slam are other interesting options for an alternate STAB move, but bear in mind that sleep does not boost Facade. Ursaring also has Brick Break and Rock Slide in its movepool, but these are inadvisable as they do not provide any notable coverage; Earthquake OHKOes Tyranitar with either a Choice Band or a Guts boost, and Rock Slide's only possible use is for Aerodactyl, not to mention that it requires Ursaring to give up another coverage move. Counter can work if you try and force Skarmory to attack Ursaring with Drill Peck by showing Focus Punch, which acts as a pseudo-Taunt in that situation.

Checks and Counters

Ursaring is a Pokemon that is incredibly difficult to directly counter; its only real safe switch-ins are Skarmory and Forretress, and even then only to a slight extent. However, the Choice Band set can be defeated with superior prediction, and both boosting sets are vulnerable to simply being outpaced and revenge killed by Pokemon that can hit it adequately hard or super effectively, such as Heracross and Medicham. Choice Band Metagross is also an excellent counter because it will always OHKO in sandstorm with Meteor Mash and resists Return, Ursaring's main STAB option. Ursaring also needs to avoid Choice Band Salamence because of its Intimidate ability and the possible threat of Brick Break.