Weepinbell

Chlorophyll
Speed doubles in sun.
Type Tier
Grass / Poison NFE
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
65
- 271 334 -
Atk
90
194 216 279 306
Def
50
122 136 199 218
SpA
85
185 206 269 295
SpD
45
113 126 189 207
Spe
55
131 146 209 229
Name Power Accuracy PP Description
Acid 40 100% 30 10% chance to lower Def 1 stage.
Attract - 100% 15 Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Bullet Seed 10 100% 30 Hits 2-5 times in one turn.
Cut 50 95% 30 No additional effect.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Encore - 100% 5 Causes the target to repeat the move 4-8 turns.
Endure - - 10 The user always survives with at least 1 HP.
Facade 70 100% 20 Has 140 Base Power when burned, paralyzed, or poisoned.
Flash - 70% 20 Lowers foe's accuracy 1 stage.
Frustration - 100% 20 No additional effect.
Giga Drain 60 100% 5 Leeches 50% damage.
Growth - - 40 Boosts SpA 1 stage.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Ingrain - - 20 Heals the user 1/16 its max HP each turn. Prevents the user from switching.
Leech Life 20 100% 15 Leeches 50% damage.
Magical Leaf 60 - 20 Ignores accuracy modifiers.
Mimic - - 10 Copies the last move used by the target.
PoisonPowder - 75% 35 Poisons the foe.
Protect - - 10 Prevents anything from working on the user that turn.
Razor Leaf 55 95% 25 Has a high critical hit rate.
Reflect - - 20 Lowers damage from physical attacks for 5 turns.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Secret Power 70 100% 20 Effects vary with terrain.
Slam 80 75% 20 No additional effect.
Sleep Powder - 75% 15 Puts the target to sleep.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Sludge Bomb 90 100% 10 30% chance to poison.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Charges up turn 1; attacks on turn 2.
Stun Spore - 75% 30 Paralyzes the target.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Sweet Scent - 100% 20 Lowers evasion 1 stage.
Swords Dance - - 30 Boosts Atk 2 stages.
Synthesis - - 5 Heals variably depending on the weather.
Thief 40 100% 10 Steals target's item.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Vine Whip 35 100% 10 No additional effect.
Wrap 15 85% 20 Traps and damages over multiple turns.