Wingull

Keen Eye
Pokémon's accuracy cannot be lowered. Decreases wild encounter rate.
Type Tier
Water / Flying NFE
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
40
- 20 23 -
Atk
30
8 9 12 13
Def
30
8 9 12 13
SpA
55
10 12 15 16
SpD
30
8 9 12 13
Spe
85
13 15 18 19
Name Power Accuracy PP Description
Aerial Ace 60 - 20 Ignores accuracy modifiers.
Agility - - 30 Boosts Spe 2 stages.
Attract - 100% 15 Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Blizzard 120 70% 5 10% chance to freeze.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Endure - - 10 The user always survives with at least 1 HP.
Facade 70 100% 20 Has 140 Base Power when burned, paralyzed, or poisoned.
Fly 70 95% 15 User is made invulnerable for one turn, then hits the next turn.
Frustration - 100% 20 No additional effect.
Growl - 100% 40 Lowers foe's Atk 1 stage.
Gust 40 100% 35 Hits Bouncers and Fliers for twice Base Power.
Hail - - 10 Summons hail for 5 turns.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Ice Beam 95 100% 10 10% chance to freeze.
Icy Wind 55 95% 15 Lowers foe's Spe 1 stage.
Mimic - - 10 Copies the last move used by the target.
Mist - - 30 Prevents moves that lower stats from working for 5 turns.
Mud-Slap 20 100% 10 Lowers accuracy 1 stage.
Protect - - 10 Prevents anything from working on the user that turn.
Pursuit 40 100% 20 Doubles in power if the target switches, and hits them before they can escape.
Quick Attack 40 100% 30 The user always attacks first.
Rain Dance - - 5 Summons rain for 5 turns.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Secret Power 70 100% 20 Effects vary with terrain.
Shock Wave 60 - 20 Ignores accuracy modifiers.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Steel Wing 70 90% 25 10% chance to raise the user's Def 1 stage.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Supersonic - 55% 20 Confuses the foe.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 Ignores accuracy modifiers.
Thief 40 100% 10 Steals target's item.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Twister 40 100% 20 20% chance to flinch.
Water Gun 40 100% 25 No additional effect.
Water Pulse 60 100% 20 20% chance to confuse.
Water Sport - - 15 Fire-type attacks do 50% damage.
Wing Attack 60 100% 35 No additional effect