Normal

Normal vs. _
Bug Drk Drg Elc Ftg Fir Fly Gho Grs Grd Ice Nrm Psn Psy Rck Stl Wtr
1 1 1 1 1 1 1 0 1 1 1 1 1 1 1/2 1/2 1
_ vs. Normal
Bug Drk Drg Elc Ftg Fir Fly Gho Grs Grd Ice Nrm Psn Psy Rck Stl Wtr
1 1 1 1 2 1 1 0 1 1 1 1 1 1 1 1 1
Pokémon with type Normal
Pokémon Type Tier Abilities HP Atk Def SpA SpD Spe BST
Aipom Normal NU Run Away / Pickup 55 70 55 40 55 85 360
Blissey Normal OU Natural Cure / Serene Grace 255 10 10 75 135 55 540
Castform Normal NU Forecast 70 70 70 70 70 70 420
Chansey Normal BL Natural Cure / Serene Grace 250 5 5 35 105 50 450
Clefable Normal UU Cute Charm 95 70 73 85 90 60 473
Delcatty Normal NU Cute Charm 70 65 65 55 55 70 380
Ditto Normal NU Limber 48 48 48 48 48 48 288
Dodrio Normal / Flying BL Early Bird / Run Away 60 110 70 60 60 100 460
Dunsparce Normal UU Serene Grace / Run Away 100 70 70 65 65 45 415
Exploud Normal UU Soundproof 104 91 63 91 63 68 480
Farfetch'd Normal / Flying NU Inner Focus / Keen Eye 52 65 55 58 62 60 352
Fearow Normal / Flying UU Keen Eye 65 90 65 61 61 100 442
Furret Normal NU Run Away / Keen Eye 85 76 64 45 55 90 415
Girafarig Normal / Psychic NU Inner Focus / Early Bird 70 80 65 90 65 85 455
Granbull Normal UU Intimidate 90 120 75 60 60 45 450
Kangaskhan Normal UU Early Bird 105 95 80 40 80 90 490
Kecleon Normal NU Color Change 60 90 70 60 120 40 440
Lickitung Normal NU Oblivious / Own Tempo 90 55 75 60 75 30 385
Linoone Normal UU Pickup 78 70 61 50 61 100 420
Miltank Normal BL Thick Fat 95 80 105 40 70 100 490
Noctowl Normal / Flying NU Insomnia / Keen Eye 100 50 50 76 96 70 442
Persian Normal UU Limber 65 70 60 65 65 115 440
Pidgeot Normal / Flying NU Keen Eye 83 80 75 70 70 91 469
Porygon2 Normal OU Trace 85 80 90 105 95 60 515
Raticate Normal NU Run Away / Guts 55 81 60 50 70 97 413
Slaking Normal BL Truant 150 160 100 95 65 100 670
Smeargle Normal BL Own Tempo 55 20 35 20 45 75 250
Snorlax Normal OU Immunity / Thick Fat 160 110 65 65 110 30 540
Spinda Normal NU Own Tempo 60 60 60 60 60 60 360
Stantler Normal UU Intimidate 73 95 62 85 65 85 465
Swellow Normal / Flying BL Guts 60 85 60 50 50 125 430
Tauros Normal BL Intimidate 75 100 95 40 70 110 490
Togetic Normal / Flying NU Serene Grace / Hustle 55 40 85 80 105 40 405
Ursaring Normal BL Guts 90 130 75 75 75 55 500
Wigglytuff Normal NU Cute Charm 140 70 45 75 50 45 425
Zangoose Normal BL Immunity 73 115 60 60 60 90 458
Moves with type Normal
Name Power Accuracy PP Description
Assist - - 20 Uses a random move from the user's team.
Attract - 100% 15 Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Barrage 15 85% 20 Hits 2-5 times in one turn.
Baton Pass - - 40 User switches, but passes on all stat changes and some special conditions.
Belly Drum - - 10 User loses 50% max HP. Maximizes Atk.
Bide - - 10 Charges for 2-3 turns; returns double the damage received in those turns.
Bind 15 75% 20 Traps and damages over multiple turns.
Block - - 5 The target cannot switch out.
Body Slam 85 100% 15 30% chance to paralyze.
Camouflage - - 20 Changes user's type to Normal in link battles.
Charm - 100% 20 Lowers foe's Atk 2 stages.
Comet Punch 18 85% 15 Hits 2-5 times in one turn.
Constrict 10 100% 35 10% chance to lower Spe.
Conversion - - 30 Changes user into a new type based on the user's moves.
Conversion2 - - 30 Changes user into a new type that resists the last attack to hit the user.
Covet 40 100% 40 Steals target's item.
Crush Claw 75 95% 10 50% chance to lower Def 1 stage.
Cut 50 95% 30 No additional effect.
Defense Curl - - 40 Boosts Def 1 stage.
Disable - 55% 20 Prevents the last move used from being used again for 4-7 turns.
Dizzy Punch 70 100% 10 20% chance to confuse.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
DoubleSlap 15 85% 10 Hits 2-5 times in 1 turn.
Egg Bomb 100 75% 10 No additional effect.
Encore - 100% 5 Causes the target to repeat the move 4-8 turns.
Endeavor - 100% 5 Lowers the target's HP to the user's HP.
Endure - - 10 The user always survives with at least 1 HP.
Explosion 250 100% 5 Faints the user.
ExtremeSpeed 80 100% 5 The user always attacks first.
Facade 70 100% 20 Has 140 Base Power when burned, paralyzed, or poisoned.
Fake Out 40 100% 10 The user always moves first, and flinches the foe. Can only be used on the first turn out.
False Swipe 40 100% 40 Always leaves the foe with at least 1 HP.
Flail - 100% 15 Does more damage as HP decreases.
Flash - 70% 20 Lowers foe's accuracy 1 stage.
Focus Energy - - 30 Boosts critical hit rate 1 stage.
Follow Me - - 20 All moves target the user.
Foresight - - 40 Blocks evasion modifiers. Allows Fighting- and Normal-type moves to hit Ghosts.
Frustration - 100% 20 No additional effect.
Fury Attack 15 85% 20 Hits 2-5 times in one turn.
Fury Swipes 18 80% 15 Hits 2-5 times in one turn.
Glare - 75% 30 Paralyzes the target.
Growl - 100% 40 Lowers foe's Atk 1 stage.
Growth - - 40 Boosts SpA 1 stage.
Guillotine - 30% 5 Will OHKO the target.
Harden - - 30 Boosts Def 1 stage.
Headbutt 70 100% 15 30% chance to flinch.
Heal Bell - - 5 Cures status on the user's team.
Helping Hand - - 20 Increases power of ally's moves 50%.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Horn Attack 65 100% 25 No additional effect.
Horn Drill - 30% 5 Will OHKO the target.
Howl - - 40 Boosts Atk 1 stage.
Hyper Beam 150 90% 5 User cannot move next turn.
Hyper Fang 80 90% 15 10% chance to flinch.
Hyper Voice 90 100% 10 No additional effect.
Leer - 100% 30 Lowers foe's Def 1 stage.
Lock-On - - 5 The next move used will always hit.
Lovely Kiss - 75% 10 Puts the foe to sleep.
Mean Look - - 5 The target cannot switch out.
Mega Kick 120 75% 5 No additional effect.
Mega Punch 80 85% 20 No additional effect.
Metronome - - 10 Picks a random move.
Milk Drink - - 10 Heals 50% max HP.
Mimic - - 10 Copies the last move used by the target.
Mind Reader - - 5 The next move used will always hit.
Minimize - - 20 Boosts evasion 1 stage.
Moonlight - - 5 Heals variably depending on the weather.
Morning Sun - - 5 Heals variably depending on the weather.
Nature Power - - 20 Attack changes based on terrain.
Odor Sleuth - - 40 Blocks evasion modifiers. Allows Fighting- and Normal-type moves to hit Ghosts.
Pain Split - - 20 Averages both Pokémon's HP.
Pay Day 40 100% 20 No additional effect.
Perish Song - - 5 All active Pokémon faint after 3 turns.
Pound 40 100% 35 No additional effect.
Present - 90% 15 Has random power and a chance to heal the target.
Protect - - 10 Prevents anything from working on the user that turn.
Psych Up - - 10 Copies the foe's stat boosts.
Quick Attack 40 100% 30 The user always attacks first.
Rage 20 100% 20 Boosts Atk 1 stage if hit.
Rapid Spin 20 100% 40 Removes Leech Seed and Spikes.
Razor Wind 80 100% 10 Charges up the first turn; attacks on the second turn. Has a high critical hit rate.
Recover - - 20 Heals 50% max HP.
Recycle - - 10 Restores a used up item.
Refresh - - 20 Removes status.
Return - 100% 20 No additional effect.
Roar - 100% 20 Forces a switch to a random Pokémon.
Safeguard - - 25 Blocks status conditions for 5 turns.
Scary Face - 90% 10 Lowers Spe 2 stages.
Scratch 40 100% 35 No additional effect.
Screech - 85% 40 Lowers Def two stages.
Secret Power 70 100% 20 Effects vary with terrain.
Selfdestruct 200 100% 5 Faints the user.
Sharpen - - 30 Boosts Atk 1 stage.
Sing - 55% 15 Puts the target to sleep.
Sketch - - 1 Permanently copies the last move used by the target.
Skull Bash 100 100% 15 Charges up turn one; attacks turn two. Boosts Def 1 stage.
Slack Off - - 10 Heals 50% max HP.
Slam 80 75% 20 No additional effect.
Slash 70 100% 20 Has a high critical hit rate.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
SmellingSalt 60 100% 10 Has 120 power on a paralyzed target, but cures it of paralysis.
SmokeScreen - 100% 20 Lowers accuracy 1 stage.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Softboiled - - 10 Heals 50% max HP.
SonicBoom - 90% 20 Does 20 damage. Ghosts are immune.
Spike Cannon 20 100% 15 Hits 2-5 times in one turn.
Spit Up - 100% 10 Varies in power depending on the number of uses of Stockpile.
Splash - - 40 No effect whatsoever.
Stockpile - - 10 Sets the user up to use Spit Up and Swallow.
Stomp 65 100% 20 30% chance to flinch.
Strength 80 100% 15 No additional effect.
Struggle 50 - 10 Does 1/2 recoil.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Super Fang - 90% 10 Does damage equal to half the foe's current HP.
Supersonic - 55% 20 Confuses the foe.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swallow - - 10 Healing varies based on the number of uses of Stockpile.
Sweet Kiss - 75% 10 Confuses the target.
Sweet Scent - 100% 20 Lowers evasion 1 stage.
Swift 60 - 20 Ignores accuracy modifiers.
Swords Dance - - 30 Boosts Atk 2 stages.
Tackle 35 95% 35 No additional effect.
Tail Whip - 100% 30 Lowers Def 1 stage.
Take Down 90 85% 20 Has 1/4 recoil.
Teeter Dance - 100% 20 Confuses all other active Pokémon.
Thrash 90 100% 20 Repeats for 2-3 turns. Confuses the user.
Tickle - 100% 20 Lowers Atk and Def 1 stage.
Transform - - 10 Transforms into the foe.
Tri Attack 80 100% 10 20% chance to burn, freeze, or paralyze.
Uproar 50 100% 10 Repeats for 2-5 turns. No Pokémon can sleep during these turns.
ViceGrip 55 100% 30 No additional effect.
Weather Ball 50 100% 10 Doubles in power and changes type if there is weather.
Whirlwind - 100% 20 Forces the target to switch to a random Pokémon.
Wish - - 10 Heals 50% max HP after 2 turns.
Wrap 15 85% 20 Traps and damages over multiple turns.
Yawn - - 10 Puts the target to sleep after 2 turns.
Pokémon that resist type Normal
Pokémon Type Tier Abilities HP Atk Def SpA SpD Spe BST
Aerodactyl Rock / Flying OU Pressure / Rock Head 80 105 65 60 75 130 515
Aggron Steel / Rock UU Sturdy / Rock Head 70 110 180 60 60 50 530
Anorith Rock / Bug NFE Battle Armor 45 95 50 40 50 75 355
Armaldo Rock / Bug BL Battle Armor 75 125 100 70 80 45 495
Aron Steel / Rock NFE Sturdy / Rock Head 50 70 100 40 40 30 330
Banette Ghost UU Insomnia 64 115 65 83 63 65 455
Beldum Steel / Psychic NFE Clear Body 40 55 80 35 60 30 300
Corsola Water / Rock NU Natural Cure / Hustle 55 55 85 65 85 35 380
Cradily Rock / Grass UU Suction Cups 86 81 97 81 107 43 495
Dusclops Ghost BL Pressure 40 70 130 60 130 25 455
Duskull Ghost NFE Levitate 20 40 90 30 90 25 295
Forretress Bug / Steel OU Sturdy 75 90 140 60 60 40 465
Gastly Ghost / Poison NFE Levitate 30 35 30 100 35 80 310
Gengar Ghost / Poison OU Levitate 60 65 60 130 75 110 500
Geodude Rock / Ground NFE Sturdy / Rock Head 40 80 100 30 30 20 300
Golem Rock / Ground UU Sturdy / Rock Head 80 110 130 55 65 45 485
Graveler Rock / Ground NFE Sturdy / Rock Head 55 95 115 45 45 35 390
Haunter Ghost / Poison NFE Levitate 45 50 45 115 55 95 405
Jirachi Steel / Psychic OU Serene Grace 100 100 100 100 100 100 600
Kabuto Rock / Water NFE Battle Armor / Swift Swim 30 80 90 55 45 55 355
Kabutops Rock / Water UU Battle Armor / Swift Swim 60 115 105 65 70 80 495
Lairon Steel / Rock NFE Sturdy / Rock Head 60 90 140 50 50 40 430
Larvitar Rock / Ground NFE Guts 50 64 50 45 50 41 300
Lileep Rock / Grass NFE Suction Cups 66 41 77 61 87 23 355
Lunatone Rock / Psychic UU Levitate 70 55 65 95 85 70 440
Magcargo Fire / Rock NU Magma Armor / Flame Body 50 50 120 80 80 30 410
Magnemite Electric / Steel NFE Sturdy / Magnet Pull 25 35 70 95 55 45 325
Magneton Electric / Steel OU Sturdy / Magnet Pull 50 60 95 120 70 70 465
Mawile Steel NU Intimidate / Hyper Cutter 50 85 85 55 55 50 380
Metagross Steel / Psychic OU Clear Body 80 135 130 95 90 70 600
Metang Steel / Psychic NFE Clear Body 60 75 100 55 80 50 420
Misdreavus Ghost UU Levitate 60 60 60 85 85 85 435
Nosepass Rock NU Sturdy / Magnet Pull 30 45 135 45 90 30 375
Omanyte Rock / Water NFE Swift Swim / Shell Armor 35 40 100 90 55 35 355
Omastar Rock / Water UU Swift Swim / Shell Armor 70 60 125 115 70 55 495
Onix Rock / Ground NFE Sturdy / Rock Head 35 45 160 30 45 70 385
Pupitar Rock / Ground NFE Shed Skin 70 84 70 65 70 51 410
Regirock Rock BL Clear Body 80 100 200 50 100 50 580
Registeel Steel BL Clear Body 80 75 150 75 150 50 580
Relicanth Water / Rock NU Swift Swim / Rock Head 100 90 130 45 65 55 485
Rhydon Ground / Rock BL Lightningrod / Rock Head 105 130 120 45 45 40 485
Rhyhorn Ground / Rock NFE Lightningrod / Rock Head 80 85 95 30 30 25 345
Sableye Dark / Ghost UU Keen Eye 50 75 75 65 65 50 380
Scizor Bug / Steel BL Swarm 70 130 100 55 80 65 500
Shedinja Bug / Ghost UU Wonder Guard 1 90 45 30 30 40 236
Shuckle Bug / Rock UU Sturdy 20 10 230 10 230 5 505
Shuppet Ghost NFE Insomnia 44 75 35 63 33 45 295
Skarmory Steel / Flying OU Sturdy / Keen Eye 65 80 140 40 70 70 465
Solrock Rock / Psychic UU Levitate 70 95 85 55 65 70 440
Steelix Steel / Ground BL Sturdy / Rock Head 75 85 200 55 65 30 510
Sudowoodo Rock NU Sturdy / Rock Head 70 100 115 30 65 30 410
Tyranitar Rock / Dark OU Sand Stream 100 134 110 95 100 61 600