weatherless...................73.23246% offense.......................53.34250% balance.......................21.73315% hyperoffense..................21.19670% sun...........................13.46630% sand.......................... 9.06465% rain.......................... 9.00963% multiweather.................. 4.97937% semistall..................... 2.73728% voltturn...................... 2.04952% monotype...................... 1.80193% sunoffense.................... 1.03164% hail.......................... 1.01788% stall......................... 0.99037% rainoffense................... 0.71527% dragmag....................... 0.55021% batonpass..................... 0.46768% monodragon.................... 0.31637% monowater..................... 0.28886% sandstall..................... 0.28886% monobug....................... 0.26135% sandoffense................... 0.24759% allweather.................... 0.20633% choice........................ 0.17882% monoflying.................... 0.16506% monograss..................... 0.15131% mononormal.................... 0.12380% monopsychic................... 0.11004% monofighting.................. 0.06878% monoghost..................... 0.06878% monosteel..................... 0.05502% rainstall..................... 0.05502% monofire...................... 0.05502% hailoffense................... 0.04127% monodark...................... 0.04127% monoelectric.................. 0.04127% trickroom..................... 0.02751% monopoison.................... 0.02751% monofairy..................... 0.02751% monoice....................... 0.02751% gravity....................... 0.01376% Stalliness (mean: -0.444) -2.5|## |### -2.0|### |###### -1.5|######### |############ -1.0|################### |######################## -0.5|########################### |############################ 0.0|############################## |################ +0.5|######## |##### +1.0|###### |## +1.5|# |# +2.0| |# +2.5| more negative = more offensive, more positive = more stall one # = 0.49%