weatherless...................68.75000% offense.......................42.90995% balance.......................27.68817% hyperoffense..................16.19624% sun...........................15.89382% rain..........................14.58333% semistall..................... 6.65323% stall......................... 6.55242% sand.......................... 4.06586% multiweather.................. 3.79704% voltturn...................... 3.62903% monotype...................... 2.88978% sunoffense.................... 2.58737% rainoffense................... 2.01613% choice........................ 1.34409% sandoffense................... 0.87366% sunstall...................... 0.84005% hail.......................... 0.80645% monoflying.................... 0.57124% rainstall..................... 0.57124% monobug....................... 0.36962% dragmag....................... 0.26882% monofighting.................. 0.26882% monofire...................... 0.26882% monopsychic................... 0.23522% monowater..................... 0.16801% monograss..................... 0.16801% monoice....................... 0.16801% monoelectric.................. 0.16801% monorock...................... 0.13441% mononormal.................... 0.13441% monosteel..................... 0.10081% hailoffense................... 0.10081% monodragon.................... 0.10081% monodark...................... 0.06720% allweather.................... 0.06720% monoground.................... 0.06720% monofairy..................... 0.06720% gravity....................... 0.03360% trickroom..................... 0.03360% monopoison.................... 0.03360% tricksun...................... 0.03360% trickrain..................... 0.03360% monoghost..................... 0.03360% Stalliness (mean: -0.092) -2.0|## |### -1.5|########## |############ -1.0|######################## |################# -0.5|############################ |############################## 0.0|####################### |###################### +0.5|############## |########### +1.0|######### |####### +1.5|###### |######## +2.0|### |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.43%