weatherless...................84.32521% offense.......................44.05018% balance.......................34.54396% stall.........................10.56461% hail.......................... 7.87527% hyperoffense.................. 7.48054% sand.......................... 5.66499% semistall..................... 3.36070% sun........................... 2.13199% voltturn...................... 2.02790% hailstall..................... 1.61010% monotype...................... 0.18246% mononormal.................... 0.18246% choice........................ 0.08817% rain.......................... 0.00254% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.094) -2.0| |## -1.5|### |#### -1.0|######################## |########### -0.5|############################## |########################### 0.0|######## |############### +0.5|##################### |################### +1.0|############## |#### +1.5| |#################### +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.49%