weatherless...................91.67569% offense.......................49.13244% hyperoffense..................36.79082% voltturn......................14.52165% balance.......................12.82251% sun........................... 3.95706% sand.......................... 2.35769% sunoffense.................... 1.91067% rain.......................... 1.17912% semistall..................... 0.97822% hail.......................... 0.87340% monotype...................... 0.85869% choice........................ 0.73547% trickroom..................... 0.68108% rainoffense................... 0.46486% hailoffense................... 0.45945% batonpass..................... 0.34120% stall......................... 0.27600% sandoffense................... 0.19632% monowater..................... 0.18149% mononormal.................... 0.16210% sandstall..................... 0.09046% monoflying.................... 0.08878% monoghost..................... 0.06909% monorock...................... 0.05228% monofire...................... 0.04746% monofighting.................. 0.04653% multiweather.................. 0.04295% monobug....................... 0.03661% monopsychic................... 0.03454% monoground.................... 0.02808% monodragon.................... 0.02574% monograss..................... 0.02418% monoice....................... 0.02013% monoelectric.................. 0.01635% monopoison.................... 0.01554% monofairy..................... 0.01539% monodark...................... 0.01201% monosteel..................... 0.00579% trapper....................... 0.00404% dragmag....................... 0.00261% Stalliness (mean: -0.721) -2.5| |# -2.0|#### |######## -1.5|############### |####################### -1.0|############################## |########################## -0.5|###################### |################# 0.0|############### |###### +0.5|##### |#### +1.0|## |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.56%