weatherless...................95.32783% offense.......................43.04144% balance.......................39.88593% hyperoffense.................. 9.44482% semistall..................... 5.82659% voltturn...................... 2.96959% rain.......................... 1.96544% stall......................... 1.80122% sun........................... 1.30816% trickroom..................... 1.18173% sand.......................... 0.99970% monotype...................... 0.77922% choice........................ 0.66455% sunoffense.................... 0.55009% hail.......................... 0.40769% monoice....................... 0.20170% rainoffense................... 0.19128% mononormal.................... 0.13061% monoelectric.................. 0.11199% monowater..................... 0.07397% monopoison.................... 0.04699% monoflying.................... 0.04600% monopsychic................... 0.04563% monobug....................... 0.04379% monorock...................... 0.03717% hailstall..................... 0.03004% monograss..................... 0.02836% monodark...................... 0.01939% monoground.................... 0.01604% gravity....................... 0.01448% sandstall..................... 0.01404% monodragon.................... 0.01308% multiweather.................. 0.00882% hailoffense................... 0.00834% rainstall..................... 0.00755% tricksun...................... 0.00462% monofire...................... 0.00378% monofighting.................. 0.00349% sunstall...................... 0.00336% monosteel..................... 0.00199% monoghost..................... 0.00152% monofairy..................... 0.00100% Stalliness (mean: -0.031) -2.0|# |## -1.5|### |####### -1.0|############ |############### -0.5|################### |######################### 0.0|############################## |######################### +0.5|#################### |############### +1.0|####### |##### +1.5|### |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.52%