weatherless...................64.50279% offense.......................43.92196% balance.......................30.74087% sun...........................18.48588% rain..........................17.02032% hyperoffense..................14.78151% semistall..................... 5.86225% multiweather.................. 4.83726% stall......................... 4.69340% sand.......................... 4.41467% voltturn...................... 3.77630% monotype...................... 3.58748% sunoffense.................... 2.15789% rainoffense................... 1.71732% choice........................ 1.08793% hail.......................... 0.49452% dragmag....................... 0.49452% monodark...................... 0.44956% monoflying.................... 0.43158% monowater..................... 0.37763% monoelectric.................. 0.35965% sunstall...................... 0.33267% monofire...................... 0.33267% sandoffense................... 0.31469% monopsychic................... 0.29671% monosteel..................... 0.28772% trickroom..................... 0.27873% monodragon.................... 0.27873% monobug....................... 0.21579% rainstall..................... 0.18881% mononormal.................... 0.16184% monofighting.................. 0.15285% trickrain..................... 0.08991% monoghost..................... 0.08092% monograss..................... 0.07193% sandstall..................... 0.05395% monorock...................... 0.05395% monoground.................... 0.05395% monopoison.................... 0.02697% allweather.................... 0.02697% hailoffense................... 0.02697% monoice....................... 0.02697% gravity....................... 0.01798% monofairy..................... 0.00899% trapper....................... 0.00899% hailstall..................... 0.00899% tricksun...................... 0.00899% Stalliness (mean: -0.104) |##### -1.5|########## |############## -1.0|#################### |############################# -0.5|############################## |########################## 0.0|############################ |######################### +0.5|####################### |############# +1.0|########## |####### +1.5|#### |#### +2.0|## |### +2.5|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.39%