weatherless...................64.28179% offense.......................42.40303% balance.......................27.51375% rain..........................21.22255% hyperoffense..................17.63868% sun...........................15.98587% semistall..................... 6.92689% stall......................... 5.51765% multiweather.................. 3.87576% voltturn...................... 3.05868% sunoffense.................... 2.46306% sand.......................... 2.30916% monotype...................... 1.77059% rainoffense................... 1.58747% choice........................ 0.82459% sunstall...................... 0.60332% rainstall..................... 0.43088% monowater..................... 0.36600% monosteel..................... 0.33716% monofire...................... 0.27784% trickroom..................... 0.22782% monodragon.................... 0.22077% monoelectric.................. 0.20418% sandoffense................... 0.16046% monodark...................... 0.15519% hail.......................... 0.08113% monoflying.................... 0.07978% monopsychic................... 0.06108% dragmag....................... 0.04624% monobug....................... 0.03898% trickrain..................... 0.02114% hailoffense................... 0.01392% sandstall..................... 0.01259% monorock...................... 0.01206% monofighting.................. 0.00961% mononormal.................... 0.00792% allweather.................... 0.00158% gravity....................... 0.00113% monograss..................... 0.00000% monopoison.................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.142) |####### -1.5|########### |########### -1.0|##################### |############################## -0.5|############################# |################# 0.0|############### |##################### +0.5|###################### |######## +1.0|######## |######### +1.5|#### |#### +2.0|## |## +2.5|# | +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.45%