weatherless...................69.63340% offense.......................41.05771% hyperoffense..................23.34195% balance.......................19.39383% sun...........................17.63552% rain..........................13.91221% stall......................... 8.97391% semistall..................... 7.23260% multiweather.................. 4.27628% voltturn...................... 3.51918% sand.......................... 3.09218% sunoffense.................... 2.06844% rainoffense................... 1.83622% sunstall...................... 1.80083% monotype...................... 1.31018% monowater..................... 0.61049% choice........................ 0.48071% monosteel..................... 0.35660% sandoffense................... 0.15810% monodragon.................... 0.11916% trickroom..................... 0.08183% monofire...................... 0.06993% rainstall..................... 0.05766% monoflying.................... 0.04279% monodark...................... 0.04244% monoelectric.................. 0.04021% monopsychic................... 0.01081% monobug....................... 0.00781% monorock...................... 0.00772% hail.......................... 0.00382% dragmag....................... 0.00239% mononormal.................... 0.00145% trickrain..................... 0.00088% monofighting.................. 0.00077% allweather.................... 0.00028% sandstall..................... 0.00026% hailoffense................... 0.00016% gravity....................... 0.00003% monograss..................... 0.00000% monopoison.................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.178) |############# -1.5|############# |########### -1.0|###################### |############################## -0.5|######################### |################## 0.0|############# |################ +0.5|############ |######## +1.0|#### |########## +1.5|#### |######### +2.0|#### |## +2.5|# | +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.46%