weatherless...................71.32989% balance.......................47.53980% offense.......................45.20212% sand.......................... 9.62773% rain.......................... 9.21932% sun........................... 8.82601% semistall..................... 3.98462% trickroom..................... 3.62194% hyperoffense.................. 2.70169% hail.......................... 2.26754% multiweather.................. 1.21323% monotype...................... 1.07961% voltturn...................... 0.70450% stall......................... 0.57177% tricksand..................... 0.41462% sunoffense.................... 0.24638% gravity....................... 0.24371% mononormal.................... 0.14694% monowater..................... 0.14117% tricksun...................... 0.14117% trickhail..................... 0.13184% monoice....................... 0.11009% dragmag....................... 0.10698% monoflying.................... 0.10477% monofire...................... 0.09766% batonpass..................... 0.09100% sandstall..................... 0.07813% rainoffense................... 0.07724% monoelectric.................. 0.07547% monosteel..................... 0.06881% monograss..................... 0.06437% rainstall..................... 0.06259% monopoison.................... 0.05149% sandoffense................... 0.04883% monoghost..................... 0.04883% monofighting.................. 0.03729% monobug....................... 0.03196% swagplay...................... 0.03063% monopsychic................... 0.02575% monodragon.................... 0.02442% monodark...................... 0.02353% trickrain..................... 0.01598% trapper....................... 0.01554% sunstall...................... 0.01376% hailoffense................... 0.01376% monofairy..................... 0.01287% monorock...................... 0.00710% monoground.................... 0.00710% allweather.................... 0.00266% hailstall..................... 0.00089% Stalliness (mean: 0.042) -1.5|# |## -1.0|#### |########## -0.5|################## |########################## 0.0|############################## |############################ +0.5|#################### |########### +1.0|###### |### +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.63%