weatherless...................75.94570% offense.......................61.70996% balance.......................23.89685% sand..........................17.98756% hyperoffense..................10.76791% rain.......................... 3.82297% sun........................... 2.77706% semistall..................... 2.67720% sandoffense................... 1.77053% voltturn...................... 1.58887% dragmag....................... 1.25799% stall......................... 0.94808% multiweather.................. 0.84190% trickroom..................... 0.55918% sunoffense.................... 0.46666% hail.......................... 0.30861% monotype...................... 0.28186% rainoffense................... 0.21816% batonpass..................... 0.16090% mononormal.................... 0.13322% swagplay...................... 0.07246% sandstall..................... 0.06177% monowater..................... 0.02496% trickrain..................... 0.02466% monoflying.................... 0.01942% monodark...................... 0.01798% monoelectric.................. 0.01246% monoice....................... 0.01092% monofire...................... 0.01013% monobug....................... 0.00943% monopsychic................... 0.00862% monodragon.................... 0.00789% monopoison.................... 0.00745% monofighting.................. 0.00574% monofairy..................... 0.00530% hailoffense................... 0.00412% tricksand..................... 0.00407% monoghost..................... 0.00331% trickhail..................... 0.00293% monoground.................... 0.00176% gravity....................... 0.00134% monorock...................... 0.00130% monograss..................... 0.00114% monosteel..................... 0.00105% tricksun...................... 0.00001% sunstall...................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.288) -2.0| |# -1.5|#### |######### -1.0|############## |##################### -0.5|############################## |############################## 0.0|######################## |############ +0.5|########## |####### +1.0|### |### +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.59%