weatherless...................73.14648% offense.......................55.70507% balance.......................39.55192% trickroom.....................13.99953% rain..........................11.84369% hail.......................... 5.76011% sun........................... 5.43013% hyperoffense.................. 4.01922% sand.......................... 3.88089% tricksand..................... 1.77427% trickhail..................... 1.55857% monotype...................... 0.80012% rainoffense................... 0.58356% semistall..................... 0.58186% tricksun...................... 0.37501% monofairy..................... 0.30916% monoelectric.................. 0.21752% sunoffense.................... 0.17508% stall......................... 0.14193% sandstall..................... 0.12398% monowater..................... 0.08022% monopsychic................... 0.06752% multiweather.................. 0.06131% monopoison.................... 0.05575% voltturn...................... 0.02872% monofire...................... 0.02143% monoflying.................... 0.01922% batonpass..................... 0.01666% monobug....................... 0.01598% mononormal.................... 0.01016% monofighting.................. 0.00316% dragmag....................... 0.00004% rainstall..................... 0.00000% sandoffense................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.168) -1.5| |## -1.0|####### |############ -0.5|################# |################# 0.0|############################## |############## +0.5|######## |##### +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 0.89%