weatherless...................71.18784% offense.......................43.20505% balance.......................36.09361% sand..........................28.25290% semistall..................... 8.07380% stall......................... 6.36106% hyperoffense.................. 6.26648% batonpass..................... 5.24144% sandstall..................... 4.12238% choice........................ 2.84951% sandoffense................... 0.48813% monotype...................... 0.44742% trapper....................... 0.40073% sun........................... 0.31154% rain.......................... 0.24772% monowater..................... 0.17388% mononormal.................... 0.12610% dragmag....................... 0.11413% sunoffense.................... 0.06211% monopsychic................... 0.05162% monofire...................... 0.05159% monodark...................... 0.02694% monoflying.................... 0.01694% monoground.................... 0.01546% monofighting.................. 0.01427% monofairy..................... 0.01248% monopoison.................... 0.00036% Stalliness (mean: 0.130) -1.5|### |###### -1.0|########### |################## -0.5|####################### |############################## 0.0|######################## |##################### +0.5|################### |############### +1.0|####### |######## +1.5|###### |## +2.0|######## |## +2.5| | +3.0| | +3.5| | more negative = more offensive, more positive = more stall one # = 0.49%