weatherless...................60.48646% offense.......................49.79979% sand..........................39.37520% balance.......................25.67483% stall.........................11.12545% semistall..................... 9.48682% sandstall..................... 9.43835% hyperoffense.................. 3.91312% batonpass..................... 3.53731% sandoffense................... 1.19934% choice........................ 1.13035% trapper....................... 0.44047% monotype...................... 0.17263% rain.......................... 0.11516% monopsychic................... 0.10311% dragmag....................... 0.09226% monowater..................... 0.03724% mononormal.................... 0.03228% sun........................... 0.02319% sunoffense.................... 0.00859% monopoison.................... 0.00000% monofire...................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: 0.198) -1.5|### |## -1.0|#### |########################### -0.5|######################## |############################## 0.0|################ |############### +0.5|################## |###### +1.0|###### |########## +1.5|####### |## +2.0|################## |# +2.5| | +3.0| | +3.5| | more negative = more offensive, more positive = more stall one # = 0.53%