weatherless...................60.44413% offense.......................43.40687% sand..........................36.30153% hyperoffense..................26.52980% balance.......................20.16338% sandoffense................... 7.97686% semistall..................... 6.70288% stall......................... 3.19707% sandstall..................... 2.35527% choice........................ 2.31412% rain.......................... 1.96461% voltturn...................... 1.77299% hail.......................... 1.35713% rainoffense................... 1.10554% dragmag....................... 0.87058% hailstall..................... 0.50247% monotype...................... 0.32991% multiweather.................. 0.28550% batonpass..................... 0.28236% sun........................... 0.21809% monowater..................... 0.08887% monoflying.................... 0.06619% trickroom..................... 0.05469% tricksand..................... 0.05469% monobug....................... 0.05096% monodark...................... 0.03908% monopsychic................... 0.03056% monosteel..................... 0.03056% monopoison.................... 0.02751% monoghost..................... 0.02751% monofairy..................... 0.01824% monofighting.................. 0.01809% monofire...................... 0.01809% monodragon.................... 0.01809% monorock...................... 0.00864% monoground.................... 0.00864% Stalliness (mean: -0.346) |######### -1.5|########### |############# -1.0|############################## |################ -0.5|############################ |################## 0.0|############ |############# +0.5|########### |####### +1.0|####### |###### +1.5|### |# +2.0|# |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.52%