weatherless...................41.83714% offense.......................37.76554% balance.......................29.01259% sand..........................28.95358% rain..........................21.43981% hyperoffense..................15.47994% stall......................... 8.91031% semistall..................... 8.83163% sun........................... 5.78285% sandstall..................... 3.79622% dragmag....................... 3.61920% voltturn...................... 3.50118% rainstall..................... 2.81275% hail.......................... 2.75374% choice........................ 2.57671% rainoffense................... 1.69158% sandoffense................... 1.14083% sunoffense.................... 1.14083% batonpass..................... 0.96381% monotype...................... 0.70810% multiweather.................. 0.68843% sunstall...................... 0.39339% hailstall..................... 0.27537% trickroom..................... 0.21637% hailoffense................... 0.13769% monobug....................... 0.11802% trickhail..................... 0.11802% monoghost..................... 0.09835% trapper....................... 0.09835% monowater..................... 0.07868% monoice....................... 0.07868% monodragon.................... 0.07868% monopoison.................... 0.05901% monopsychic................... 0.05901% monorock...................... 0.05901% tricksand..................... 0.05901% monograss..................... 0.03934% monoflying.................... 0.03934% monosteel..................... 0.01967% tricksun...................... 0.01967% allweather.................... 0.01967% monodark...................... 0.01967% Stalliness (mean: 0.036) -2.0|###### |##### -1.5|########## |################# -1.0|####################### |############################ -0.5|######################## |############################# 0.0|######################### |####################### +0.5|############################## |################# +1.0|#################### |########## +1.5|######### |###### +2.0|######## |# +2.5|## |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.34%