weatherless...................75.79262% offense.......................55.38257% balance.......................37.73291% sun...........................10.42198% rain.......................... 9.75224% hyperoffense.................. 4.41785% sand.......................... 3.21369% hail.......................... 2.76952% semistall..................... 2.31210% voltturn...................... 2.22855% multiweather.................. 1.91477% batonpass..................... 0.58343% sunoffense.................... 0.32924% rainoffense................... 0.18280% dragmag....................... 0.16325% stall......................... 0.15458% choice........................ 0.07414% hailoffense................... 0.03725% sandoffense................... 0.03646% sandstall..................... 0.01855% trickroom..................... 0.01057% sunstall...................... 0.00729% rainstall..................... 0.00570% hailstall..................... 0.00381% trickrain..................... 0.00078% allweather.................... 0.00007% trapper....................... 0.00004% tricksun...................... 0.00000% tricksand..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.117) |#### -1.0|######### |################# -0.5|######################### |############################## 0.0|############################ |####################### +0.5|############### |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.61%