weatherless...................76.56369% offense.......................63.48328% balance.......................29.79671% sun...........................10.29206% rain.......................... 8.75038% hyperoffense.................. 6.33227% sand.......................... 3.12839% hail.......................... 3.12040% multiweather.................. 1.82165% voltturn...................... 0.90080% sunoffense.................... 0.46788% semistall..................... 0.38543% rainoffense................... 0.33779% trickroom..................... 0.22196% dragmag....................... 0.18213% sandoffense................... 0.06524% hailoffense................... 0.06123% batonpass..................... 0.02702% tricksun...................... 0.01300% trickrain..................... 0.01139% tricksand..................... 0.00907% trapper....................... 0.00321% trickhail..................... 0.00305% stall......................... 0.00230% allweather.................... 0.00010% rainstall..................... 0.00009% sunstall...................... 0.00001% Stalliness (mean: -0.256) -1.6|# |## -1.2|##### |########## -0.8|################ |######################## -0.4|############################# |############################## 0.0|########################### |#################### +0.4|############# |####### +0.8|### |# more negative = more offensive, more positive = more stall one # = 0.54%