weatherless...................96.14846% offense.......................43.32082% balance.......................41.39722% hyperoffense..................14.11715% trickroom..................... 8.71703% sun........................... 3.06169% tricksun...................... 2.58444% semistall..................... 1.09091% rain.......................... 0.60410% monotype...................... 0.39391% monoelectric.................. 0.20637% hail.......................... 0.13790% choice........................ 0.12638% voltturn...................... 0.09830% monoice....................... 0.07515% stall......................... 0.07390% sand.......................... 0.06906% sandstall..................... 0.06873% mononormal.................... 0.06127% monosteel..................... 0.05112% multiweather.................. 0.02121% batonpass..................... 0.00215% tricksand..................... 0.00015% sunstall...................... 0.00000% monowater..................... 0.00000% gravity....................... 0.00000% rainoffense................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.294) -1.5|######## |##### -1.0|### |####################### -0.5|############# |#### 0.0|##### |############################## +0.5|######## |### +1.0|# | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.97%