weatherless...................93.71468% balance.......................42.76439% offense.......................41.01647% voltturn......................11.53312% hyperoffense.................. 7.12689% semistall..................... 6.83267% sand.......................... 3.42583% stall......................... 2.25958% rain.......................... 2.04528% trickroom..................... 0.90579% monotype...................... 0.56333% hail.......................... 0.49800% choice........................ 0.46569% sun........................... 0.34679% rainoffense................... 0.20897% sandstall..................... 0.18895% monowater..................... 0.08775% monopoison.................... 0.08501% tricksand..................... 0.06523% mononormal.................... 0.05989% monobug....................... 0.05521% dragmag....................... 0.05062% monorock...................... 0.04703% monodark...................... 0.04281% monofighting.................. 0.03062% multiweather.................. 0.03032% trickhail..................... 0.02933% monoice....................... 0.02645% monoground.................... 0.02406% monoghost..................... 0.02315% monodragon.................... 0.02017% rainstall..................... 0.01909% hailoffense................... 0.01826% monopsychic................... 0.01722% monograss..................... 0.01511% monoflying.................... 0.01395% sunoffense.................... 0.01230% monofire...................... 0.01195% monoelectric.................. 0.01092% monosteel..................... 0.00973% sandoffense................... 0.00691% hailstall..................... 0.00607% gravity....................... 0.00554% monofairy..................... 0.00445% trickrain..................... 0.00196% trapper....................... 0.00154% sunstall...................... 0.00102% tricksun...................... 0.00097% Stalliness (mean: 0.049) |# -1.5|### |###### -1.0|########## |############## -0.5|##################### |########################### 0.0|############################## |############################# +0.5|###################### |############### +1.0|########## |###### +1.5|#### |## +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%