weatherless...................57.69235% offense.......................44.27026% balance.......................30.61455% sun...........................24.94032% rain..........................18.11389% hyperoffense..................14.09827% voltturn...................... 6.45371% semistall..................... 5.56827% stall......................... 5.44865% multiweather.................. 4.28578% sunoffense.................... 3.81063% monotype...................... 3.44066% sand.......................... 3.04989% rainoffense................... 1.79732% choice........................ 1.35895% monograss..................... 0.63145% monoflying.................... 0.62593% rainstall..................... 0.53408% hail.......................... 0.51857% monoice....................... 0.48257% monopsychic................... 0.44614% monowater..................... 0.36285% dragmag....................... 0.29616% monosteel..................... 0.29128% monofire...................... 0.19363% monoghost..................... 0.14563% monodark...................... 0.11505% trickroom..................... 0.09408% monoelectric.................. 0.08318% monofighting.................. 0.07929% sandoffense................... 0.07693% mononormal.................... 0.06712% monoground.................... 0.06373% sunstall...................... 0.05149% hailoffense................... 0.04144% monobug....................... 0.03877% monorock...................... 0.03525% sandstall..................... 0.02699% monodragon.................... 0.01754% gravity....................... 0.01642% monopoison.................... 0.00972% Stalliness (mean: -0.111) -2.0|## |#### -1.5|######## |########## -1.0|############### |############################## -0.5|#################### |############################# 0.0|###################### |#################### +0.5|################ |############## +1.0|######## |##### +1.5|###### |#### +2.0|# |# +2.5| |## more negative = more offensive, more positive = more stall one # = 0.46%